Gamers have long complained that most of the offerings in the mmorpg market today are bland or just cookie-cutter versions of World of Warcraft. As any reader of any internet gaming forum will know, complaining about the current state of online gaming is a constant occurrence. Yet a light began to appear in the dark wilderness in the form of Kickstarter, where game developers could pitch ideas that were outside the mainstream and solicit support from interested gamers. This cut out the middleman of corporate interests that just wanted to maximize profits at the expense of innovative or in-depth gameplay. Yet launching a Kickstarter campaign does not automatically confer success, which is easily seen by the vast number of projects that do not reach their funding goals. Does this mean that those games are over? Can an mmo survive a failed kickstarter campaign?