OnlySP: A new website has come online within the last week that's aimed at drawing awareness to the #BetterPSN campaign started by NeoGAF a few weeks ago.
#BetterPSN seems to be trending now on Twitter. Good stuff!
Good luck to 'em.
Sony has been improving PSN by leaps and bounds lately... especially when it comes to bandwidth. I've always maxed out my 2.5MBPS connection on PSN, but I've had friends who could download around 10MBPS (megabytes, not bits) who said that PSN was never letting them download at capacity. Now I'm hearing that has changed over the past few days, and Sony has been making good strides towards improving bandwidth, especially in Europe. As for this campaign, nothing more than a wishlist of features that really aren't all that important (the continuously syncing trophies would be nice though) to the actual online play experience. (For those who didn't read the article) Online/offline (invisibility) status change Post on twitter Support this suggestion with your voice! Enhanced user profile page showing favorite games, screenshots/recordings, game wishlist, deeper activity sections (game statistics) Post on twitter Support this suggestion with your voice! Continuous trophy syncing Post on twitter Support this suggestion with your voice! Significantly increased size of cloud storage for saves, as well as a family account feature set for saves (no need for sub accounts), auto-sync save files as they are modified Post on twitter Support this suggestion with your voice! - See more at: http://www.betterpsn.com/#s...
The one thing I would want from PSN is dedicated servers on all first party games (like MS) and I mean REAL dedicated servers. Not the P2P proxy BS they pulled on KillZone: Shadowfall. Basically on KZ: Shadowfall, Sony added servers (also known as proxy) to direct traffic between two PS4 connection so they actually added lag. The proxy did no game logic either, so it was a degraded experience worse than P2P. Don't take my word for it, see it for yourself directly from Sony: "What is Killzone Shadow Fall’s multiplayer network structure like? Killzone Shadow Fall has dedicated servers hosted in various regions around the world. These servers do not run the logic of the game – they only act as a hub between the clients, forwarding network traffic from one player in game to all other players in game. This allows people with a slower connection or strict firewall settings to play without issues. Almost all logic relating to you (e.g. moving, shooting and taking damage) runs on your local PS4, with only a very small portion of the game logic (i.e. mission/scoring logic) running on the ‘session master’, one PS4 in the game selected for its connection quality." http://blog.us.playstation....
you picked one example from a launch title and are now copy/pasting this post on any PSN article you can find... you are literally spewing FUD based on a tweet from Sony from before the game even released, ignoring that once it finally did release, there were no complaints about its online connection quality, and still aren't. PSN's issues have been with uptime and download speeds (especially in europe), not in-game connection quality. The download speed issue was recently addressed. Until in-game connection issues become an issue, which as of now they are not, I honestly don't care what the server structure on any given game is. I game online on my PS4 every day. It gives me no crap. I get what I want out of it, so I don't complain.
Well, at least, this is getting attention share.blog.us.playstation.com hasn't got one approved new idea for the last 40+ day. Since playstation moderators are behind the approval process than it draws attention to the biased nature to the whole system. Who's to say they aren't just approving ideas that they know will make them money. I submitted a basic idea for subtitle support for the new media players(for the hearing impaired and preferred audience) and have yet to hear anything back.
Hope they draw Sony's attention to improve PSN, or make it free at least.
You must be crazy if you think that they'll ever make it free.
PS3 and Vita has free online. I am sure if Xbone was leading the sale, Sony would make PSN free. But its impossible now since they're leading :D
***I am sure if Xbone was leading the sale, Sony would make PSN free*** If it was free, we'd have much worse PSN service than we do now.
Oddly enough the site isn't so much about PSN but more about PS4's firmware. I kinda expected people wanting better uptimes, faster download speeds, stuff like that, but it's just a wishlist of features.
@MegaRay. Of course I'd like PSN on PS4 to be free! But we've got to be realistic, an online multiplayer network requires massive infrastructure of hardware, servers, cables and programmers and this cost money. I am willing to pay if the service is good! On the whole I am happy with PSN on PS4 although I'm up for the little improvements. Like a way to filter past downloads and notifications if your friends are playing the same game as you and more cloud storage. But this is good and the 'new' Sony will take notice.
What might draw more of their attention is the forums they have set up where they address people's concerns directly. I dunno...maybe people don't realize that Sony has places for their customers to express their concerns, and give feedback on their products and services. Just saying Sony sucks, or that they need to improve something doesn't mean much when there are proper channels to go through. Quite literally every complaint people have is likely already addressed in the forums, but people want to act like Sony isn't doing anything about it, or that they are just sitting on their laurels while raking in the cash. PSN has always been pretty good, and it's gotten better since the PS4 released. It could still use some improvements, but every concern I've ever had was answered within the forums by a Sony representative directly.
PSN is fine for me about 90% of the time.
90% of the time is pretty low when speaking about server uptime.
Over here in Ireland, PSN is great for me. I dont have much to really complain about but there could be a lot of improvements especially with downtime and maintenance that seems to make little difference
I really hope Sony listen, that website has a lot of great ideas that could improve PSN and PS4 a lot But if you notice, the website mostly includes wanted PS4 features, rather than trying to make PSN network faster download speed, less maintenance and less downtime and a better store. That can confuse the message a bit and not really help
I think PSN and console related features are pretty synonymous to most people. The console is how the vast majority of people actually access the network. I never really have major problems with PSN itself, but would love some of the features that were suggested. Never bad to have more features so long as it doesn't take away from games. About the only thing I'd like to see from PSN is a more streamlined maintenance procedure. Having to take down PSN every so often for hours at a time to implement an update shouldn't be required. Bigger cloud save storage would be welcome too, but I don't absolutely need it. Other than that, everything else I'd want is a console feature.
About time people start to notice..hopefully bigger media sites pick up on this and force sony to do something.
All great suggestions there but I don't know about continuous save syncing. Some of those saves are stupidly big and it would gobble up bandwidth.
A lot of the stuff mentioned on that page isn't actually related to PSN, more a firmware thing I suppose. PSN to me is the network, not the client software (the consoles' firmwares) running on top of it... Still there's a lot of good suggestions there!
I agree with the campaign #BetterPSN. The PSN Service needs improvement. All these Console Manufacturers could improve their online infrastructure. However, no matter what improvements are made, there will always be the occasional issue. I've accepted 'Downtime' as inevitable
Most of these are really great suggestions. I'm absolutely on board for: -Online/offline (invisibility) status change. -Search function, better organization and filters for download history/library -PSN Status indicator on the XMB screen - Our PS4 should tell us if the network is down or under maintenance. #BetterPSN
yeah, the struggle to find download history from 2007. sometime it reset the infinite scroll, which sucks.
https://chrome.google.com/w... Definitely need an update on that, but there are extensions to help with that.
@Christopher You are awesome! Thanks!
Cool. Always happy with a better experience.
Only 2 things I can think of that I want. 1. Faster download speeds. I have a 50mbps connection and it seems like downloads don't even reach half that speed. The weird thing is my games downloaded faster when I only had 18mbps. When I upgraded, it doesn't even seem to reach that speed. I noticed if I pause the download and resume it, the download speed spikes very high and then over time gets slower and slower. It's not my ISP throttling me, I know that because my speed tests say I get the full 5bls 2. I want to be able to delete my Library tiles. I have a ton of games and it is being bloated with demo and beta tiles that no longer have any functionality.
Better PSN need to happen. Sony, please.
Never had any special problems with psn network, and as any other service it did improve a lot all these years. That does not means that there are no issues, but these are trivial ones and there is no service that can pretend to perfection. It's nice to have a wish list; but when most of the wishes are UI and features not related to networking then i take it for what it is a wish list.
I think most misunderstand why #BetterPSN started. It's not about the normal updates, but about better servers and faster downloads. It's a better PSN not a better PS4
I think the website has massively shot itself in the foot by demanding network features aswell. The Sony apologists have stuck to these feature requests like glue & now the primary focus of a more stable & faster network is being ignored as if it's not even mentioned.
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