Launch bugs, crappy economy and tedious missions aside, Assassin’s Creed Unity has a lot going for it.
I agree actually. I waited until all the major patches were out to play it (which is something I shouldn't have to do but) but I think a lot of people decided not to play it because Ubisoft refuses to delay it and I'm interested to see how this affects the franchise in the future.
I'd say Unity was mediocre, 2 & 4 were much better games. This franchise needs a healthy break just like Call Of Duty.
I agree with your agreement. I had a free Redbox game rental offer, so I decided to give Unity a try to see for myself how bad (or good) it was, this was 2 weeks ago after all the patches had been released. I ended up enjoying the game much more than I thought I would and the framerate (PS4 version) ran quite well. There was still some frame dropping, but overall it held up well enough that it wasn't a distraction. The game recently dropped to under $19 on Amazon, so I decided to go for the purchase. The article is correct stating that Unity shouldn't have been released in its original state, and Ubisoft deserves all the hate that it got for doing so, but today, the game is pretty darn good. Can't wait for my Unity copy to arrive in the mail and play it to completion!
"Assassin’s Creed Unity was kind of great after all" No it wasn't. It was average. Assassin’s Creed series needs to rest for a few years.
I own most assassins creeds in the series except for liberty and rogue but I still haven't got around to finishing unity. I used to love the series but I think I need a break from it. I miss the good ones like Ac1&2 though
I don't think it was great. It wasn't as bad as most people said, but it was bland. The graphics were amazing, but the city was very samey...not a lot o variety at all, and all the same color. The story was kinda meh, although I liked some of the sidequests. To me, Brotherhood, 2 and Black Flag are still by far the best installments of this series. Disclaimer: I'm a big fan of the franchise, and played ALL games - including the portable ones - except for Rogue, which I'll still play on PC this year, since it seems the PS4 version isn't coming after all.
My issue is that while some of the ideas were good, I felt they were so poorly implemented that the fun could not be found by me. The gameplay is nowhere near tight enough. One thing I can give to Watch Dogs is when you are taking out a gang territory using a strict stealth approach it worked for the most part. Snapping to cover worked, and switching cover worked. I feel like that Watch Dogs has more potential, though there was more bad than good imho. Whereas I feel like AC is no longer for me, that is unless I get another naval based one. I have been trying to make myself get into the stories since AC:Brotherhood and it hasn't worked yet. I hope fans continue to enjoy it, but for me the ship has sailed.
Meh. I'd give it a 7-7.5/10 post patch. Good game but I wouldn't say great. The added RPG elements like armor, weapons customizations and such that unlock with missions were cool. They finally added the much requested crouch button. The Co Op missions were laggy 80% of the time in my experience and felt tacked on, but the concept itself is cool. The story is ok, and the main character is kinda dull. The scenery & the architecture is great. The climbing animations are the best yet in the series. The combat is still weak, and the assassination missions are a lil improved from past games, as the open ended nature of them (similar to AC1) is pretty cool. Side quests that get repetitive quickly still clutter the map as usual, along with countless collectibles.
I enjoyed it from day 1. It didn't have the exciting story or personality of Edward but it was an overall great experience. I miss the environmental puzzles of the older games in the series. The fighting needs to be more free but it was a great game that was a first for the next gen iterations of the series. Black flag still has the best personality in the series, hopefully syndicate will be a healthy mixture of unity and black flag. Oh and hopefully they bring back the whistle feature to distract enemies.
Ubi would gain quite a lot of respect if one year they announced that Assassin's Creed was moving from a yearly franchise to a 24 month cycle instead. Obviously they would would upset share holders and take a hit in the profits. Its clear though that the latter 2 are more important to them than gamers respect.
Well, putting the broken game aside i didn't enjoyed the characters and the story, it was a totally meh game for me and a chore to finish it. Paris looked amazing though but after all the fun i had in Black Flag this was such a let down.
I must disagree. Black flag was superior to unity in every single way aside from unity having slightly better graphics. The article states that Unity took the franchise back to basics, but to me that's the problem. Black Flag was incredibly fun because of the new things it did. Aside from ACII Black Flag was the best in my opinion. Only ACIII was worse than unity.
Syndicate is the first AC that I'm interested in. I've played a few but they just didn't hold my interest.
The story felt inconsequential compared to previous games. It didn't feel like you were changing the course of history, you were just kinda...killing templars in paris...oh boy. Games like AC3, for all their faults, felt large in scale, like you were effecting the history of an entire nation. Being limited to one city feels small. Who cares if you take care of the templars in paris? The ones one major city over are stillllll there.
The game was awful in my opinion. Stealth gameplay was incredibly clunky. Then there was normal combat which was basic and uninspired..this was most frustrating for me. Enemy A.I. was a joke.. Clunky parkour mechanics. Average and uninteresting story. In the end it was a case of trying to do too much in a franchise with so many unsolved problems as it is.
Still don't get why Black Flag gets so much praise. It didn't play like an Assassin's Creed game at all. The main character doesn't even get to be an Assassin until like 90% into the story. The main missions on land were mostly tailing somebody, and the sea battles were repetitive and weren't captivating at all IMO. Unity, for all its technical problems, still managed to live up to its name at least.
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