Official statement released by Psyonix about PS4 overheating issue.
Yeah, I'd hate to think of Rocket League as the free game that broke my PS4...
Yeah I heard my fan going nuts when I was painting the cars etc. Played one game and shut it down. Seems like a fun game but i will wait for the fix before i really get into it.
Heh... "Hot Fix"
They should be forced to replace your system if they know they broke it. Apologists, don't bother responding.
I agree,waiting for the patch before playing. Don't want my kids playing and leaving it on the menu.
Has even one PS4 actually overheated, or are the fans simply working at full speed??
Fans running at full speed. But a lot of us don't want to risk it. For the record I tried one match so far and didn't have a heating issue.
Yes many have been reported over on the PS forums. I hope that this is patched before any more peoples consoles are effected.
Mine did last night actually. My son told me after playing the game for awhile.. Didn't realize why until today.
It was reported in beta, so why haven't they fixed it? It shouldnt be that difficult to reproduce and figure out
I assume you aren't a developer. It's very hard to figure out what is causing this issue. It can be one certain paint color, it can be something wrong with coding in the menu, It can be anything. I'm not defending them, this is unacceptable, but i find it very blunt of you to just say ''it shouldn't be that difficult'' This is very relevant and a great read, i advise you to check it out :) https://www.reddit.com/r/ga...
I actually am a developer, and I'm the first to defend developers against the kinds of accusations in your link. There are profiler tools that show you exactly where your code is spending your. If the case is that a fairly static menu is taxing the CPU, then it's coded poorly and they need to get it to yield back it's unused CPU cycles back to the OS. There are simple API calls that do this for you. However in the case of Rocket league, it seems the problem is the crowd shot behind the menu is a complex scene that runs the CPU hot. Users on reddit have reported that if you refocus the camera yourself, the problem stops. In that case here are two possible fixes, the easy one is for them to simply point the camera somewhere else that won't cause the issue. The harder one is to dial back on the level of detail in the menu. If there's a reason why it's not that simple, I'd love to hear it. But the most likely reason isn't that it's too hard, they just prioritized other issues (happens all the time in software development), always more bugs than you have time for.
Guys, I have a simple question for you. When is it ever not acceptable to use 100% of the machine? Why should a dev have to worry about the heat their program generates? Alternatively, if the PS4 can't vent all that thermal waste, why is it clocked at the rate that it is? How is it ever acceptable for a system to burn out, because an app wanted to run at 100%? This isn't the app's fault, in my book. They have to run at a lower framerate, so the machine doesn't burn up? Come on. Seriously?
We don't know that it actually harms PS4s, PS4 will supposedly shut off if it gets too hot. -but- it is bad practice to release something that is overusing CPU cycles. Suppose it were a game for portables, it would be a battery killer. On the PS4, a loud fan is just an annoyance. But we can compare it to other games to get an idea of what the fan should sound like. For instance Ether One makes the fan VERY loud, and that's hardly a graphical or gameplay workhorse.
I thought dev had fixed with a national flag called, "Columbia" but they promised to get note on the next patch when i'm in Twitch that few of the devs was there.
I'm not even going to risk my ps4 over heating. I'll play when it's fixed.
Can't wait to get my hands on this game. Looks like a blast when it's not melting your system.
Don't care if it's fun and everything , not touching this till it's fixed .
They took the servers down to address the issue. No biggie. Just wait and hey when it's fixed it's free. I heard pc gamers love it so I can't wait to try it.
A 'hot fix', eh? Eh?
I see what you did there! -_-
I personally didn't notice any excessive fan or heat, thankfully - because I can't stop playing this game.
Another problem is not being able to find a match immediately :/
This was the first bug i reported in both betas... Cmon now...
I've already played hours worth it only overworks the fans on the menus not in game.
Okay... so using 100% of the PS4 causes it to overheat? That doesn't really sound like a game problem, per-se. How is it not okay for a dev to use 100%?
This problem is pretty similar to one that happened with Starcraft 2. When that game launched the cutscenes rendered at an unlimited frame rate, and because they were relatively simple scenes people's GPUs were being pushed extremely hard and quite a large number of GPUs overheated and died. That was generally not considered to be Blizzard's fault. Rather the GPU manufacturers or (more conveniently for said manufacturers) the end user having poor cooling/airflow in their case. Blizzard did implement a frame cap to resolve the issue, but they weren't held accountable for any damage because it is as you say, using hardware to it's potential shouldn't break it. Same is true here. The dev should fix it just because they are in a position to fix it. But they aren't accountable for the problem.
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