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DeNA and Nintendo Will Develop 5 Games in 5 Different Genres Before March 2017

DeNA West CEO Shintaro Asako has announced that the DeNA and Nintendo development deal will span five games that will all be released before March, 2017. The first mobile title, as previously announced, will be released before the end of 2015.

Each of the five games will be created in a different game genre using a different Nintendo IP. According to Asako, this is because the company wants to attract "hundreds of millions of people" to their games.

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Erik7357886d ago (Edited 886d ago )

20 months to develop 5 games?!

Must not be full fledged Nintendo games that we are use to seeing on the 3DS.

I think they are doing this because this generation a lot of kids missed out on Nintendo unlike are childhood and a lot of them don't know about their IP's so they are trying to get their attention.

OtakuDJK1NG-Rory886d ago

You are not understanding their approach.

They are making full games
They are making just 5 games for mobile.

They arent treating this as their main platforms. Reason why their games will be different genre and only 5 games to be released between Fall 2015- March 2017.

Erik7357886d ago (Edited 886d ago )

.You're not understanding my comment
.Never said they are not making full games
.Yes I know its just 5 ,I'm pretty sure I said that in my comment
.When did I say this was their main platform?

In my comment, I was only talking about the details of the games that were being made for the mobile platform. Simply using IP's to market and branch out to the many people who skipped Nintendo this generation.

mikeslemonade886d ago

Wow people are dumb. He doesn't get a single agree? 20 months to make 5 games is a freaking short time. Considering it takes an average of 3 years to make any size game.

KryptoniteTail886d ago

I actually think this is too long to wait for less than half a dozen games. I'd rather they just gave us good versions of popular mobile genres in Nintendo themes. Mario would make an excellent endless runner as a cool time waster, Pokemon could be stripped down to purely battle mechanics like a Pokemon Stadium-lite for battles on the go, and Pushmo series cold be a great physics based game. This would let them ease into development.

After that, test out new genres and innovate instead of playing it safe by doing common mobile genres or standard Nintendo fare.

Finally, port some classics to mobile but hand pick the ones which would work best on the platform. High precision platformers like SMB won't do well like Fire Emblem would, for example.

Concertoine886d ago (Edited 886d ago )

They're gonna have to be a little more self-respecting than endless runner mario.

They have some big names working on these games, so they'll probably come up with something newer and better.

The thing with putting their old games on the app store, is there is already a million free emulators around there.

blackblades886d ago

I can see a Mario game selling tens of millions of dollars on mobile.

Genova84886d ago

As long as they're not freemium games, I could be interested.

inStereo885d ago

Iwata described their mobile model as "Free-to-start" -- meaning, you'll be able to play the full-fledged game without needing to make in-game purchases for gear, etc., but you will be limited in how far you can get in the game until you then make a payment. More like a game demo than a freemium.