President of Sony Computer Entertainment Shuhei Yoshida has congratulated both Naughty Dog and Dutch developer Guerrilla Games with the Game Critics Awards that both PS4 developers won.
Speaking on what’s coming next for Naughty Dog, which could be either their new IP or The Last Of Us Part III, Druckmann gave what he seems to feel are realities of the project he’s talking about. That it’ll both be “really ambitious” but also “really hard.”
Neil Druckmann talks about Naughty Dog's Next Game which is really ambitious and parts of it are hard to make! pic.twitter.com/IqY2KEI1Gb
— DomTheBomb (@DomTheBombYT) March 1, 2024
"I’ve really surrendered to knowing it’s going to be really hard, knowing it’s going to stress members of the team out"
As if crunch wasn't stressing them enough
That it’ll both be “really ambitious” but also “really hard.”
Not 'is' but 'will be', kinda suggests that they haven't started yet, hope not.
Come on ND, a game PLEAAAAASSSSEEEE. Desperate this gen.
Also, just off-topic slightly but..
Does anyone think that layoffs now may well be making space for AI integration of game development, and 'crunch-time', 'unsustainable', 'big budget' are all terms been used to butter us up to receiving the news that AI integration will help and maintain the level of AAA games that were accustomed to? Perhaps the layoffs were the devs that didn't join a union quick enough and if only they had the smarts of SAG members and strike while the time is right, before its too late?! Imagine DEV's on strike at a time like this, there's already a game drought.
A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.
Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.
A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.
Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol
Shuhei Yoshida chats with FINAL FANTASY XVI Producer Naoki Yoshida.
Fully well deserved. ND even blew my expectations out of the water with their showing.
Horizon also looks incredible. Glad GG moved away from the Killzone franchise to do somethng as bold as this.
Both titles also just scream next-gen and tbh, I'm still kind of waiting for that experience that says, yup, next-gen is here in its entirety.
3 PS exclusives won total of 5 awards at E3 Game Critics awards. All games that interest me too.
Two of the most amazing games at E3, I'm calling that Uncharted will be February 23rd and Horizon will be some where in between Oct-Nov 2016.
Side note The Vanishing of Ethan Carter is dropping on PS4 July 15th, Beyond announced it and haven't seen it announced anywhere else. Can't wait it looks reallly great.
Those three games had a really good showing.
:)
As a 360 gamer, I've been going through ps3 game on ps now.I'm finally getting to experience the entire uncharted trilogy in more than a few slices here and there. Holy hell UC2 really was as good as it was cracked up to be. I was really excited for Uncharted 4 before, but man I'm not sure any game will compare if the can take the set pieces to another level on ps4.