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The Witcher 3: Wild Hunt - Patch 1.07 Coming Later This Week, Key Features Revealed

CD Projekt RED has just announced that a new patch for The Witcher 3: Wild Hunt will be released later this week.

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Xavior_Reigns865d ago

Sounds like a good one, yet still waiting for 1.06 on consoles... ugh oh well. Excellent game overall, thankfully still very much playable.

Yaqza865d ago

1.06 and 1.07 will be merged into one patch on consoles. Marcin Momot (community manager of CDPR) mentioned that some time ago.

Xavior_Reigns865d ago

Hmm must of missed it, thanks for the heads up. That explains the wait.

FoxyGotGame865d ago

@Yaqza

Have a Bubble for being 'Helpful' ....

BlackWolf12865d ago

ACTUALLY, patch 1.06 on consoles and patch 1.07 on PC are the same thing.

TheHaloGuy864d ago (Edited 864d ago )

I was hoping they'd merge em. Got it on PC but best friend has it on X1. These devs continue to amaze. I <3 them.

Also will b getting it on Xbox at some point for that physical Gwent deck. I want Gwent on my phone.

+ Show (1) more replyLast reply 864d ago
showtimefolks865d ago

I am in Pakistan and coming back to the states in early September. By the time I get back I will have a lot of games to play and not a lot of time, and fall lineup is crazy too

The order 1886
Batman
Drive club
Witcher 3
in September I will have mgs 5 and mad max

Damn and than fallout 4 and uncharted trilogy

I may just wait till early 2016 to get Witcher 3, it's a long game and I don't want to miss either mgs 5 or fallout 4. But I do want to support Cd project red. So I may buy the game to keep in my backlog

Xavior_Reigns865d ago

That's quite the list to try and squeeze together during the fall. If I was 15 it would be easy to manage but now I'm exhausted just by the thought. Anyways have a safe voyage back when you depart.

brokenbracket864d ago

This was my first Witcher game, and I'd recommend not waiting to play it. Maybe because it's my first Witcher game, I'm a little overwhelmed with how amazing it is. I'm building a PC right now, so once that finishes up, I'll be selling my PS4 copy and buying a PC copy. I just hope all the bugs are worked out by then on PC.

showtimefolks864d ago

Broken

Thank you, I personally also can not wait. Thankfully the game didn't launch with any game breaking bugs. All these things in patches are minor stuff and I respect the way Cd project ed have been on top of all issues whether big or small

Xavior

Thank you kindly

JamesBroski865d ago

Awesome! It addresses pretty much all the small issues I have with the game. Except maybe the falling damage.

mEGUSTO865d ago

roll out of that shit brah

Khajiit86865d ago

Yeah just double tap jump to roll before hitting the ground and there will be no damage.

JamesBroski864d ago

Really good tip, I honestly had no idea you could do that

Kingdomcome247864d ago

I've put in 150+ hours, and didn't know that either. Lol. Thanks, man.

Captain__Arabia865d ago

What about the font size ?? ( subtitle when they talk )

BattleTorn865d ago

Or Map icons!

My map forgets its' already-discovered icons, quite annoying.

I can not imagine how such a bug would make it to retail.

BeefCurtains864d ago

Oh the subtitles is easy fix:
Menu > Settings > Subtitles > OFF

No more small text

:)

Dlacy13g865d ago

Alchemy formulas and crafting diagrams can be “pinned”, meaning all components and ingredients required to make them will be conveniently marked in the Shop panel. <--- this feature makes me very happy.

Also the books getting a dedicated tab makes way too much sense.

joab777865d ago

Atleast put them below the items you use all the time lol!

No. This is a great patch.

Blacklash93865d ago

I wonder what that first one is about. Alternate movement response mode?

Adexus865d ago

I assume/hope it's a more responsive and less clunky one.

nug_em865d ago

@Backlash93 For most third person games there is a balance between realistic looking movement and responsive movement.

Take Bloodborne for example. When you turn and move your character, it happens almost instantly. This is good in the sense that the player feels in control of his/her character. However, it comes at the cost of an unrealistically fast turn animation.

In the Witcher 3, Geralt won't complete his turn as soon as you move the stick in a given direction (depending on the direction he was already facing and the speed he was going). The responsiveness was particularly slow in this game (in addition to a strange acceleration rate) that caused a lot of players to say the movement felt "off."

I imagine they are providing the option to change the controls to be more responsive and less real looking. We'll see for sure soon enough.

SouljAx360864d ago

I really hope so. It's really the only thing that truly bugs me in this game is the movement. A lot of things mentioned in the patch notes sound great.

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