Michael Crisman writes, "On July 2nd, 1990, Mediagenic, Inc. made an excited announcement: they had been selected by Nintendo as the first authorized American developers for Nintendo’s upcoming 16-bit video game system. Even better, they announced their first three titles would be an air combat simulator, a BattleTech simulation, and a sports game. Finally, at least two of those three announced titles were going to use 3D filled polygons for graphics, marking a first for home consoles. Wait a minute, who the hell is “Mediagenic, Inc” anyway? And what did they contribute to the Super Nintendo? Hit the jump and find out, loyal readers!"