Game Vortex Preview: Multiwinia

Bryon Lloyd writes:

''So many analogies come to mind to explain what it is like to get a hold of the demo to Darwinia's sequel, aptly named Multiwinia. Ones about water or wine after years in the desert float to the top. Various images of starved carnivores shown juicy steaks are also in there. The one that sticks out the best would have to be that it is like looking at the cure for a terminal disease and knowing that it is not enough to cure it totally. You will have to wait to get your full dose of Multiwinia to truly survive. If you have not played Darwinia, then by all means please take this opportunity to go get it now. Go ahead, I will wait here for you to get back.

So now you have experienced all of the creamy goodness that was and is Darwinia. It is only onward and upward from here with Multiwinia. Our little 2D dudes, and sorry - possibly dudettes, have spread throughout their digital world. According to the info coming out of Introversion Software's camp, they have become drunk with their own power. Their success in Darwinia has left them with one goal now, world domination. A quick catch up for those who may have not heeded my advice. A Darwinian is a 2D autonomous program that is loosed into its own 3D environment. They think for themselves, but are guided by the user to accomplish tasks. Darwinia had a rich third-person environment with many natural enemies and environmental concerns. Here, it looks like they are really focusing mainly on the multiplayer aspects in this universe. They have claimed that there will be 6 game modes. I am somewhat disappointed to see a lack of the single player story experience that made Darwinia great, but I am sure that once I am busy trouncing my friends in multiplayer, I won't miss it too much.''

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