By the end of 2007, the mainstream console market had been so completely flooded with awesome games that nobody knew what to do. It was like a biblical plague. There was Halo 3, BioShock, Drake's Fortune, The Orange Box, Call of Duty 4, Assassin's Creed, Mario Galaxy, The Phantom Hourglass, Final Fantasy Tactics and Mass Effect, and much, much more.
The number of video game journalists admitted to hospital for exhaustion went up by more than 85,000 per cent. Superlatives were defied, wages were squandered, time sunk; strain repetitively injured, wives absconded, parents despaired. It was, by common consensus, The Best Year Ever.
It looks like 2008 is the mobile's turn.