More than any other genre of gaming, however, open world fans are seeing less innovation and more scale. And that's not necessarily a good thing.
The growing issue is filler. If different parts of the world don't feel noticeably visually different. Have different cultures or not all white people it gets boring. Witcher 3 specifically continously still looking for Ciri in another castle loses the hook that Witcher 2 had
Word...dev should spend that extra time and resources on the sequels.
Hope we get some nice linear games soon I am not buying many next gen games as some open world games are too daunting I give up before I started.
I definitely understand where you're coming from. I enjoy a good open world game, but many times, I simply don't have the time for some of them. And a huge open world can be daunting, especially for newcomers to a franchise such as The Witcher. The question of where to go or what to do first is really something that bothers some players, where others love the freedom of choice that this type of open world affords. Personally, I love a story driven game, and don't mind a more linear experience at all. I love my Mass Effect, The Last of Us, Uncharted, God of War, Gears, Bioshock, etc. etc. and for my money those were some of my best gaming experiences of the last gen. I also love my Red Dead and GTA's, so I get both angles. Interestingly, the games I want most this current gen are Uncharted 4, Horizon Zero Dawn, MGSV, No Man's Sky, Rime, Wild, Below, Cuphead...I could go on, buy you can see I like variety. I think a story driven open world game would ideally be my favorite experience, but that game is difficult to make, because of the freedom the open world template offers. If developers don't know where players are going to travel first, how do they introduce critical gameplay events, never knowing at which points the players will arrive in those moments? At any rate, of all the games I've seen, I know the next Uncharted will be incredible. I have no doubt the next Mass Effect will stun me. But at the moment, the game I want more than any other is Horizon Zero Dawn. Open world, day/night cycle, weather, hunting machine dinos, tribes, with an interesting main character/lore. I'm all in on that.
I am an old timer, and for me I really couldn't care less about the story. I don't play games for stories, I watch movies for stories. This is mainly because I come from the arcade era where games like Asteroids and Missile Command don't have a story, you just play. I really like The Witcher 3 because of the exploration and various enemies that are there. It wouldn't have bothered me in the least if that was all there was, remove the story entirely and just let me explore and fight.
I'm an old timer from those same early days of gaming, and while I see what you're saying I can also get involved in a good story. For me, a well written/presented narrative can save a game with so so gameplay just like great gameplay can save a game with a so so story. It depends on the game of course. Some don't require a story at all.
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