Mick argues that Bungie should be doing more to reward long term Destiny fans.
A few home truths: (a) dated games generally lose their value; (b) it would be inappropriate to charge new players original launch prices; (c) there has to be way of evening things up in the crucible failing which new players will simply give up; (d) you can purchase the same new content if you're happy to spend the money; (e) people poured hours into Destiny for their own benefit, not for the developer's....... people need to grow up.
Yeah I'm not dishing out 80 bucks or whatever it is for some shaders, emotes and class items. That's just absurd. I don't know if I'd call it a smack in the face though. If it had been weapons and armor or something like that, then sure. I think I read somewhere that the new class items give you extra XP when equipped, if that's the case, then yeah that's a little smack in the face for sure. I personally think they should make a specific DLC package of 9.99 or something like that for current players before The Taken King drops, like a week before it or something. It would have the emotes, shaders, and class items from the collector's edition, plus a set of legendary weapons and/or armor. Maybe even throw in an exotic weapon. Just to say thank you to the diehard fans. Either way, I think Bungie and Activision will certainly take a hit in the PR department on this one.
Of all the "Destiny Hate" articles that have been popping up in the last 24 hours, at least this one gets it right on what is actually bothering the players. It isn't the cost or the content but the fact that new players can buy everything for $60 while existing players have to pay $40 dollars for the expansion. I'm all for deals that bring new players to the game but this is insulting to those who have been playing for the last year.
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