Given the fact that Square Enix won't keep the same structure for Final Fantasy VII, what can we expect? Will an open-world style supplant the world map?
Oh, I hope that there's a world map. They can do it. I'd like something like Ni No Kuni just obviously not anime.
I imagine FF7 remakes world map to look something like Star Ocean's. Oh and why are they calling it a remake, when clearly it will be a reboot.
Im happy either way but I agree with your last sentence. For me personally, I just wanted a remake (bring it to a modern state, keep alot of the stuff the same, limited voice acting, similar camera angles, TB combat, ect). Its been talked about for so many years now its almost like we (some folks) forgot what we wanted to begin with. Its clearly a reboot, and im excited either way I just hope they dont f*** it up and take away what made it so special to begin with.
Obviously... FF7 wouldn't work well without a world map. Anyone who had played it knows it's a nessessity.
Yea hopefully one like final fantasy 15.......
Advent children open world :D imagine epic real time battles while on you're bike? Aawwwwwsssoooommmmeeeee!!!!!
That would be awesome, I like the way you think
But hopefully more colorful than Advent Children. I didn't like how grey and lifeless the world was portrayed in the movie. I get why New Midgar would be grey because it's an industrial city, but the world map itself should be really green and lush.
Yeah but that could be part of the story. It could be a ty in with the original ff7 or a completely new story. But I get what you mean. And if its and open world. It could be like ff15. Idk ><
You can't have FFVII without world map.
People are saying "they better keep fighting turn based!" but I wouldn't mind if they changed it to something like FF15 or some sort of hybrid. Whatever the case, the one thing I really want them to keep is an open world map. If once I get to step foot out of Midgar and then be presented with a list and a map of waypoints, that would way more of a serious bummer than new fighting mechanics. Then again, they could do WAY WORST. They could end up putting the entire game on rails like FF13-1, but I know they won't unless Japan wants to risk a NATO invasion.
THANK YOU. I dont know why people are so attached to the final fantasy 7 battle system at all. the only thing they need to keep is the materia system everything else feed it to the dogs...
Not sure how materia will work without turn based... many of them added attacks per turn and the summons would be awkward without it to. Not to mention controlling other party members with varying materia loadouts without turn based. If it was like ff15s battle system there better be one he'll of an AI to understand what you have planed with the materia you gave each character. Limit breaks would be a pain to. You lose so much without turn based. Mentioning twitch in the article makes me laugh. Pokemon on twitch has a massive following and it's very turn based.
@kingdip90 Have you not played Crisis Core? It had the materia system but not turn based combat. @CaspuR The reason people are so attached to the FF7 system is because it is probably one of the most refined battle systems of the entire series. Out of all of the ATB games, it was the most inviting. I personally liked FFX's system a bit more, but it was pure turn base rather than ATB.
I dont see how summons and limit breaks wound be a pain at all...Its not rocket science people. i mean all you need to do is look at or play FF15 for all the info you need replace certain things with FF7 things and its done. The one summon they showed in FF15 looks 10x better than anything we seen in a FF game b4. and Limit breaks are just basically things you get if you get hurt enough once you fill the gauge you use a special attack, how difficult would that be to do in an ARPG? sounds perfect for it imo. and materia is basically another way to put certain skills on characters kingdom hearts does the same crap but calls it something different. Edit: This is CaspuR
I think people want turn based because thats what ff7 is, they are doing a remake not a part 2, turn based makes it more strategic and you have to think rather than mash like an ADD kid.
@MRMagoo123 Mash buttons? FF strategic? lol, Final fantasy is by far the less strategic Turn based game out there, please dont take the gameplay highroad when it comes to Turn based vs ARPG. Ill admit ARPGS can be braindead at times but soo are Turn based games especially when there at the absolute worse when all ur doing is one shoting a particular enemy in a particular area to gain exp. At least just by the nature of Arpgs im going to be more engaged in the combat, at least when it isn't turn based every battle will be at least slightly different because im not being warp to the same vaguely familiar location EVERY time I get into a fight. Maybe just maybe id be able you use my environment to my advantage not just a backdrop.
I didn't even know this was a thing. How would they even consider it without a world map? That's kinda like a big portion of the design, and I wouldn't think it would even be a problem with resources, given the actual map-like style in the original.
Hey guys, i've never played the original ps1 classic before, but im a big fan of the final fantasy series, especially the universe of 7. I did however play crisis core, i really loved the story there with Zack and also the AC movie. I still have no idea of what to expect when it comes to the story of cloud in the original FF7 as i remain completely unaware of the events that took place during that game (i'm just waiting to experience it for the 1st time in all its HD glory on the ps4) Wanted to know what you guys thought of this for the remake, besides just doing the main story for the game, if SE would continue to support the game afterwards, by redoing a highlight version (it would be too much to redo the entire thing)of the prequel story with Zack to the game. I think it would be really good for total newcomers to experience the fullness of this universe and Zack is such an important character that adds to Cloud.
I could see Crisis Core getting an HD remake prior to the release of FF7 Remake. I REALLY hope it does. Crisis Core was one of the best games for the PSP I have played. Honestly, I thought Crisis Core's level of storytelling was much better than FF7's. Crisis Core was the last thing in the FF7 saga that I experienced, and it wasn't until I played it that I cared about the characters.
They better keep the world map. FFVII has the best world map theme in the series.
I think (or i hope) this remake is aiming to be playable FFVII AC . SE and Nomura (and a other big names) were always "fascinated" by FF VII Advent Children ( always talking about it ). Even the Luminous Engine(FF XV,FF Agni) team said it was possible to make a game looking better than FF VII AC : http://imgur.com/a/F0PAL . The open world could be gorgeous and maybe even beat the original pre-rendered background atmosphere .
Ohhh not me. I hate the advent children costumes (thank god the remake trailer had them in their original outfits)... I hate how all of the sudden the characters were flying around... The forced story... Ughh Everything about advent children was sheeeeite... Can't wait for the latest release in the universe to go back to the main story/game.
You know heartbreak is coming when the loudest people in the Final Fantasy 7 wishlist arena haven't even played through the game.
I can see this being playable Advent Children with an open-world like XV. They've learned a lot about open-worlds making XV, so they could probably do an even better job with VII. I know open-world games are over-saturated, but I gotta say, if you could freely roam around a Midgar as detailed as the one we saw in the trailer, I'd be sold. Also, cruising around the whole of Gaia on Cloud's motorcycle. Maybe the rest of the gang could be following you in the pickup truck, and maybe you could control the truck at any time too. Obviously, an open-world structure would effect the narrative flow of the game, but I'm sure they could make something work.
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