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LEGO Dimensions E3 Preview: Is the Game Too Hands-On? | Entertainment Buddha

EB: LEGO Dimensions starts to get complex when you have to start moving the toys around on the base to progress in the level. This is not to say that doing so is hard in a gameplay sense — because the color-makred areas on the base serve as clear indicators — but more so hard in the sense that the extra step feels unnecessary. Do you really need to get up continuously and move characters around just to progress? It wouldn’t be hard to do because the colors on the base make it easy to work, but do you really want to have to always get up to move the figures?

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