After awaiting some big news on No Man's Sky the author was disapointed that Hello Games only got to show a few minutes of such a highly anticipated game & one so vast in size.
We did learn more about it but nowhere near enough.
Damn it was enough to change my mind. I never truly grasped what everyone saw with this game but then that E3 presentation just blew my mind and I really cant wait to explore everything about this game
where were you last E3 when they showed off their first trailer.. :P It looked awesome from the start. This helped, but it would have been nice to see more.
Sometimes it takes a while for a game to click it with me same as with RDR, Flower etc and when it come on last e3 i just tuned out. but this e3 i decided to give it a chance and see why everyone goes on about this and it finally clicked, what was shown really peaked my interest.
@Mikelarry - I was just busting your chops. Yeah the game looks super ambitious. I just hope it can deliver on what it shows..
They trailer last year was amazing, then when the awe wore off, many of us started asking what you actually DO in that game? A game where you just explore planets would get old fast, they'll all start to feel samey after awhile. He said and showed enough in those 3 minutes to get me excited for the game again, dispelling many of my concerns
@mikelarry what they showed at e3 didnt even scrape what theyve discussed in the past. Some things you might not be aware of are: Every rock, plant, animal, etc will be completely procedurally generated and unique to each planet. 65DAYSOFSTATIC (an amazing Math Rock band from UK) are doing the soundtrack, a music algorithm will dismantle every instrument track and note recrded and then procedurally generate a unique soundtrack for every planet. Everyone starts on the outer rim, the goal is to reach the centre. It could be months before you even bump into another player. And you wont find out what you are until you do. Every ship is unique and procedural as well Hell everything is procedural The developers arent even sure whats out there. So expect some wierd glitched up planets along the journey Gas giants will not feature for gameplay purposes Planets will generally be closer together than they should be (for gameplay purposes so you're not spending too much time travelling, and also because one of the art team pointed out to sean murray almost every sci fi artwork has crecsent planets hanging in the skyline) Planets can be small but also be earth sized and even bigger, some can take a full 24 hours real time to circumnavigate on your lowest speed. There will be vast cave and tunnel systems on planets. When you discover something nobody else has seen, the game will record it and save to an online server. If someone else comes along something youve discovered, the game will notify them. Theres a tonne more and some great tech videos out there too definitely worth checking out. heres a behind the scenes vid, sean murray comes off very honest and genuine. https://www.youtube.com/wat... lots of info in this gameinformer had a big info blowout earlier in the year, also check out this 70 q's and a's about nbo mans sky, informative and funny as hell too https://www.youtube.com/wat...
Actually, it did just what it had to. A few more drops, b/c we still have many more shows coming. I knew about the scale from months ago, but the trading, security, beacons, all started to help paint a clearer picture.
Was nice to see all that in action at this years e3, but it had been discussed or shown in some form in the past outside of trade shows and conventions (e.g the gameinformer info blowout from last 2014). Even though i'd told my friends it had all this other stuff to it and to just watch the tech vids, they wouldnt, and still dismissed it as "a boring empty space exploration game". Then they watched e3, and their tune has completely changed, some even claiming they were always "way in to it" (hipsters, amirite? haha) Selective memory at play :P Highly reccomend anyone interested in this game to check out the gameinformer stuff, they released new vids and info on a daily basis, the 65daysofstatic vid where they discuss how the music will work is pretty sweet too if you're into the band or music in general, especially if you're a musician.
I think it's just too early to be showing off the intricacies of this game right now. I'd love a 45 minute demo like the Phantom Pain one. Fingers crossed we see more at Gamescom.
I honestly think the 3mins was perfect. It didn't show off too much, but made gamers intrigued. I know I am for the first time, intrigued to see more that is. I wasn't overly impressed at the 2014 E3 presentation, but the most recent presentation definitely got me interested to see more and what kind of direction they're going in. Before, it seemed like a non-objective exploration title, but now I see there's an actual point to the game lol.
I am still on the fence about this game. The open world exploration of this game is mind-blowing, but I am still unclear as to the purpose. I understand that we are trying to get closer to the "center" of the universe, but why? Why do you collect materials? Why do you visit planets?
I just have a lot of questions I guess haha.
If they announce that you can use all the "materials" and "data" you collect to make your own planet (and not just upgrade weapons/your ship) I would seriously jump on that at a minutes notice. It would be so awesome to be able to develop your own planet from everything you collect.
I think the mystery is what makes this game interesting. if they told you why you had to do the things you asked it might work in the games best interest. obviously this is my own take on your question not necessarily why the game devs have not answered said questions
I definitely agree that the mystery and exploration is a huge part of the game. I guess I just want them to say there IS a purpose to this game, not necessarily tell us what it is. I am all about exploring; I spent way more time exploring caves and doing side quests in Skyrim than I did on the main story. However, there was a huge sense of accomplishment when I finally "beat" the main purpose of the game. I still go back and spend time exploring even now that I've "finished" the game, but actually having that "I did it!" moment was a huge part of why I loved Skyrim.
Haha, we're in the same boat man. I felt like it had no purpose before, now I have a little idea as to what the point of it all is. Can't wait to see more for sure.
From my understanding, materials collecting is part of the survival/building aspect of the game. Materials are used to upgrade your ship, your weapons, and your suit (being able to withstand toxic and underwater environments for longer) so that you can further explore the universe. Visiting planets allows you to unearth discoveries that are then sent as "data" (which seems to be points that you accrue...possibly for some sort of RPG aspect). Plus, you get the chance to name your discoveries. (within the limits of the filters) Overall, the game is as open-ended as it gets...though there is that end goal of the center of the universe. I'm actually glad that part remains a mystery.
Yep, basically planets leads to discoveries, discoveries leads to credits, credits lead to upgrades which you need to survive as it gets more dangerous towards the centre of the galaxy.
I'm going to buy this game, just don't know whether to get it for PS4 or PC. Have they confirmed if multiplayer in the game, gotta go PS4 with any multiplayer game.
They have said you can play with your friends in the game so there is some type of multiplayer.
Your friends might be on the other side of the galaxy though, you can play with them but finding them will be the tricky part.
Actually sounds like it would be fun finding your friends. I'm excited to play this! Hahaha
Sean Murray is getting pretty tired of demoing the game and you could really see this when he was up on stage at E3. I think he and his team are under a lot of pressure just because of the amount of hype that NMS has generated. People need to remember that this is a very small team so better not expect miracles. I think it will be a great game but I also think a lot of people will also be disappointed as they are expecting the next big thing.
Also, take into account that he is not really a PR guy. He's a guy that just wants to make a game...and he's passionate about that. I honestly believe that he is just tired of trying to explain something that is as open ended as his game without killing the mystery that has been built around it. I DO think that there will be some people that will be disappointed (mostly because they thought the game was something that it wasn't). I also believe that there will be a lot of people that are very happy with what the game brings.
The only real concern that demo brought up for me was that, out of all of those limitless planets and galaxies, the random planet he chose looked remarkably similar to the stuff we've already seen. Now I know we can't be expecting fully formed GTAV style maps but I mean the colours weren't even different to the stuff we've seen before. I'm just hoping the variety of planets expands beyond where the hills and trees are placed.
From what I've read the colours are generated from the atmosphere conditions on the planet.
So it's been at four conferences now, did they not even have a hands on demo there?
I think they did at this E3- some journalists reported that they tried it.
Theres a 30 minute behind the scenes video thats been out for almost a year now, showing the tech behind the game, and a nice lengthy tour around its mechanics and how everything operates. Recommend you check it out if you're still skeptical about it. All the game informer vids from the end of 2014 show and dicuss more than there has been at any of the conferences its appeared at. One is a 70 question thing, another is all about the music and the crazy things theyre doing with 65daysofstatic in that regard, and then of course the 30-40 minute one showing the debug console and how the game creates the universe and all thats in it from simple algorithms, how quick it loads etc (there are no load screens btw, excpet an initial one on boot up) Another fun fact, if the game had no audio files, the whole universe would only take up 16mb. Genius programmers are Genius. Sean Murray makes me proud to be Irish :D
I personally don't feel hyped for this game at all. Yes the game world is big but with nothing to do and the shity graphices its just gonna get boring real quick.
I give them TONS of credit for what they're trying to do, but sadly many people just aren't getting it. This game is inspired solely on sci-fi adventure novels, shows, and films. Much like those sources they only really work if you discover the world as you read, and that's what they are trying to force you to experience with this game which is why they are so vague on everything. It's no fun if you already know what to expect. Personally i already fear they've shared too much, but i just can't help myself with this game, it's too damn interesting to pass up on info. There's tons of info about the basic gameplay, mechanics and goals if you just take a second to google or youtube (it seriously seems people forgot these exist these days) hell i just found this after 5secs of searching, covers EVERYTHING https://www.youtube.com/wat...
I have a feeling this game will be as big of a fail as the order was. The gameplay demo was just flat out boring imo.
At least they're going for it. I'd rather play a game before I tear it apart. I thought that's what gamers do.
Don't really see how this compares to The Order. This is a space exploration game not a linear third person shooter. This is something you either love or you hate similar to Minecraft.
i agree. as big of a fail as ryse.
Hmmmmmm really intrigued by this game and the adventure in it. BUT at the same time watched the shooting and nearly threw up everywhere due to its crapness. I can honestly see myself picking this up as the exploration looks to cool just not to give at least a try though
This game needs to come out asap or all the hype will fade away.
While I look forward to NMS on PC, I don't have the super high expectations of it that others do. I was rather be pleasantly surprised than let down from over-hype.
Sure doesn't seem like it. Game looks amazing.
Sony did a good job at E3 but that bit was a massive negative.
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