It's clear from chatting with Evans and studio creative director Mark Healey that, much like the nature of dreams themselves, development of the title took on a stream-of-consciousness approach.
Now it'll be even more fun watching gals like kaceytron when they're waving the move controllers around. It's a dream-s come true ;). Edit - wow after actually reading that entire thing I'm even more excited for this 'game'! "There is a possibility the title will be released in beta" Great so people can start making amazing things and then be tempted to buy the VR so their experience is even better. I like how all/part of user created content can be shared (w/ credit) so it will be faster to slap stuff together when I make a movie, and the slomo effect is cool in the video during the 'spaceship' part.
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