When Audiosurf launched in 2008, many people invested tons of hours into it. It’s not surprising, considering that at its launch, it was one of the few games around that allowed you to incorporate your own music. Playing through your library of music could be insanely fun, as the levels were created around the beats of your music. Now, seven years later, the sequel has fully released onto Steam after a long period of being on Early Access. Unfortunately, despite this long period of time in Early Access, Audiosurf 2 feels incredibly rough around the edges.