Uncharted 4: A Thief’s End was originally revealed as a 60 fps release. However, the game seems to have dropped the 60 fps target for its single layer campaign and instead will target 60 fps for the multiplayer.
Makes sense, the Uncharted 4 gameplay demo showed that the game is very open so that would be incredibly hard to run at 60fps with the latest consoles
just looking at how much was going on during that demo was incredible. The amount of people in the various markets, not to mention all crazy stuff going on while you were driving in that massive level. I need the Remastered Trilogy to get here ASAP so I can get fully caught up.
Since this single player will be more open then the typical, linear Action/Adventure I can understand this decision. Not only that, but typically in single player, after fighting off bad guys, you can stop & look around ("smell the roses" so to speak). Whereas in multiplayer, you can't really just stop and look around AND milliseconds count a lot more.
meh dissapointing, that confirms MP won't look as good. I already think the game should look better based on what they were saying. I'm starting to get tired of people here that have a clear bias. Uncharted 2 is my #2 ranked game for the last generation. However this series is getting stale just like Gears and Halo. I'm just calling it like it is.
MP takes place in small arenas compared to the wide open areas of the SP campaign, so no... it doesn't mean MP will look worse.
@mikeslemonade - shhhhh... saying that Sony is milking franchises? Blasphemy. I thought that was only the talk for Nintendo even though they take years between releasing each main title in a series.
Not arguing, but how is Uncharted being milked? There has only made 4 Uncharted games in 10 years. 5 if you count Golden Abyss (which should have been in the collection IMO). The only milking was the card game which used the brand to sell. Milking is 2D Mario being on 6 consoles and 5 handhelds with multiple iterations on each device. Then putting a new skin on it, a new mechanic, and calling it Donkey Kong, Kirby, Yoshi, etc... Thankfully Mario Maker should end most of that, and Nintendo can get to making the games we really wat, 3D Metroid, Open World Zelda, Open World Mario (M64 / Galaxy), Earthbound, F-Zero, Pokemon MMO, and New IP like Splatoon. Franchises sell, but Sony knows when to give them a break, and at the same time always offer tons of diversity for those who don't get into those franchises or get fatigued by them.
They said before uncharted 3 could have been 60fps but they were going for cinematic approach but yea that's like saying that Killzone Mp didn't look as good because it was 60fps lol
I love this. Playing TLOU HD in 60 fps kinda took away that film feeling I got from its PS3 counterpart which I liked more. But 60 fps for MP is definitely necessary
@ABizzel1 - The PS3 saw 3 Uncharteds. The Wii saw two 3D Mario Galaxy games and 1 2D "New Super Mario Bros" game. So if Uncharted wasn't milked, then neither was Mario. Nintendo waits several years between true sequels to their franchises. We're lucky if we see 2 Mario games on the same console and Zelda usually only shows up once per console..
As expected. It would frankly be a ludicrous achievement to make UC4 run @ 60fps looking the way it does.
Ye the physics alone was crazy! so much destruction and objects flying everywhere. The attention to minute details is one of the things i love about naughty dog games. I am dying to see what epic set pieces they will have, seriously its crazy! what most games have as pre rendered cutscenes, naughty dog make in real time and crucially its fully playable! The train level in uncharted 2, the callapsing building, the plane level in uncharted 3, the cruise ship stage, the horse/car chase and the list goes on and on. Nearly everyone i know who has begun watching me play naughty dog games has allways said to me not to stop and to carry on playing cos they got hooked lol Seriously its insane how they turn a bombastic set piece into an actual level and part of the game play unlike other games which just have set pieces as cut scenes! And i knew as soon as they anounced 60fps for uncharted 4 that they would end up making single player 30fps and multi player 60. Because at 30 they will be able to massively inrease the graphics/detail etc. Plus i really want uncharted 4 to BLOW everyone away with how good it looks. As long as its a rock solid locked 30fps i think most will be happy! Just seeing the footage from E3 2015 has shown us that like the previous games on PS3, uncharted 4 will again set a graphical benchmark for console games!
MGSV:TPP says hi.
MSGV has a really low polygon count , same for the bones count and the numbers of details . It is why MSGV can run on the ps3 , the fox engine allows them to make a game that looks good and doesn't cost a lot of performance . Uncharted 4 mathematically looks extremly good so 30 FPS is easly understandable ,(way) more animations and details isn't free . So much is going on (whether you can see it on your screen or not ) .
Agreed with Noctis. MGSV is a cross platform game. I love MGS to DEATH, but no. It doesn't some how have some sort of magic going on, it factually just has a lessor engine, thus is able to do that setting. Uncharted 4 is next gen only and clearly has a much more demanding engine. Here is a hint...on PC, if you across a game that your rig can barely play, you can only get around 34 frames or so...its likely that it has a much more demanding engine then your other games.
MGS also doesn't have anywhere near the physics computations going on. U4 easily has some of the best physics I've ever seen. http://gifyu.com/images/GIF... http://i.imgur.com/PAKYKYJ.... http://gifyu.com/images/Unc...
@fr0sty Uncharted 4 looks stunning to say the least. One thing I noticed when I watched the new gameplay reveal was the sand bags when Drake was being shot at. Great gifs that show just how amazing the game is on a technical level indeed.
But this cant be right I thought ALL games on the PS4 were 1080p 60fps wont be getting this game now not a true next gen game not running at 60fps. Haha Joking a side I Cant wait for this game as this is when ill be picking up a PS4 looks great and loved 1,2 and 3, GA was a fun game on the PSV too. ND are very good at what they do and will take a lot to stop them at the moment bring on 2016 another great year for gaming and the start of us seeing some true next gen games.
I would not say "Very Open" just because they took all the right linear paths and was smooth about it. It was literally the best graphics I have seen so far for sure! I am wondering if Horizon was gameplay or made to look like it "In-Engine" instead? And is it Open world? If so, they have set the bar for open world games graphics
It was gameplay it says so on trailer I'm sure
Makes sense more in the matter resources have been split to the right areas Since the campaign contains more physics, AI, destruction, if it cant run 60fps well, you might as well stable it so people can enjoy and immerse in the campaign without framerate trouble But multiplayer needs to be fast and competitive, so 60pfs is very important here Every ND fan would have loved if they met their 60fps target altogether but they made the right decision
ryse wouldn't have run on ps4 at 1080p and stable 60fps impossible.
? Who said that. 1080p @ 30fps yes, 60fps no.
Maybe not at launch but over time it could most likely with tweaking the OS to open more RAM, better API and coding etc.
Who cares? Ryse looks like an XBOX360 game next to Uncharted 4.
Ye, just look at GTA 5 PC
I could care less the fps. I trust they know what is best. They seem to know what they are doing.
if it was halo you wouldn't have said the same thing
Then you lower the level of detail or the resolution or the antialiasing. It bothers me to all hell that so many devs, including Naughty Dog now, will sacrifice improving gameplay (Because for the oh so many unaware, higher framerate does functionally improve gameplay by reducing input lag) and instead they improve graphics. I couldn't care less if they downgraded to PS1 graphics if they managed 60 FPS, because then the game would be better.
Funny how this mattered a ton when it was Forza 6...for like 2 hours, and then now that it's Uncharted it's "ok". I'm totally cool with 30 FPS, I don't need more, but this site is hilarious sometimes. * Make a huge deal that a racing game is 50 fps, when it turns out to be 60 FPS. * But when Sony's Golden Child goes 30 FPS..."it's fine". Just an observation. Not hating. just noticing. Game did look awesome at E3 though. Did the past Uncharted games have MP or is this a first ?
Interesting. Since they are aiming for 60fps for the multiplayer I wonder if they will try and keep it simple to not put much strain on it....you know....hint hint.....Uncharted 2's style.
I just want me some split screen action as well :)
It's totally being set up for this! Drake and Sully Drake and Brother Elena and Chloe...mmmm...Elena and Chloe.....araraggghghhgh I would love co op split screen single player option!
This needs to happen in an Uncharted game! I'm not getting my hopes up though :( Imagine set pieces like we saw which then branch off with each character continuing their own story and then meeting up together later on. Why do no games do this? Just because it's coop doesn't mean you always have to be together.
Hopefully not I like those moments when Drake are by himself....it gives you the "man vs the world" feel.
Cause Resolution is better than higher FPS in a game where a lot of action is happening?
Not sure about better, but it works well if past games are any indication.
Resolution isn't the decider to going to 60fps vs 30fps in most cases especially on console look here or on PC in CPU bound games - http://www.worldsfactory.ne... http://gdcvault.com/play/10... Which is why I think and said it's a good choice/comprise to go with 60fps in MP and 30 in SP when it matters more.
As in multiplayer where most of the player vs player battle is happening and can easily frustrate if not fast enough? isnt that where 60fps is more important? So explain to me how they chose resolution over frame rate when they actually prioritised it where it really matter??
The multiplayer will still be 1080P. :I Why is it that you people assume that in order to achieve 60FPS you have to lower the resolution? Theres a lot more to graphics than resolution.
No the insane amount of things happening in that environment beat having 60fps any day!
good to hear. Started thinking this would 30fps all the way.
Fine with me. MAX out them visuals and performance.
Good, this wouldnt even be possible at 60 http://i.imgur.com/PAKYKYJ.... 30 for SP and 60 for MP is perfect
nice,cant wait to play it..hopefully multiplayer takes it back to uc2 before the patch
Again no 1080p 60fps. Prolly downgrade on graphics for the multiplayer, only way to achieve 60fps.
You mean like every game?
Theres no downgrade on graphics for the multiplayer. The SP has huge open areas, with the best physics ever made, every object reacts different from an apple, to a sandbag . MP uses smaller levels so it doesent need the same amount of resources
Yep downgrade like every other PS4 exclusive claimed downgrade happened Infamous SS nope, Drive club nope, The Order nope, even Blood borne was targeted nope No downgrade has to happen if you use your god given brain to think about it well. UC4 campaign is more of open world exploration with lots of technical gameplay going on, MP will be closed within a certain map and not have as much as the campaign
hit disagree on accident**
MP will obviously not have as much open environment, detail, npc, physics-interative objects, etc as SP, so that already helps. Shadows and lighting will probably be cut down a bit, as in UC2 and UC3.
Hey Brisco what a little troll you are!!!!
This is just something we are going to have to learn to live with. The PS4 and X1 are just not powerful enough to have games that look like Uncharted, Tomb Raider etc. and be at 60 FPS. Lets just be real, the games will look gorgeous and i dont see much to complain about as long as it is a LOCKED 30 FPS.
I agree, the demo they showed was at 30fps but let's face it, did anyone actually care what the framerate was when watching that?
People who thought these consoles were that powerful were to blame. People have been warning them that this gen wouldn't be a significant leap over last like the previous leap, but everyone just kept in denial.
@ginsunuva No people are just technologically uneducated, and that's not being disrespectful, it's just the truth. We've known the performance of the PS4 since it's reveal in early 2013, and we found out the performance of the Wii U and XBO through breakdowns. There were no secrets, and anyone technologically competent knew that 1080p @ 30fps would be the goal for the most graphically demanding games. Whereas developers would have the choice of aiming for 1080p @ 60fps if they wanted. Only the misinformed were expecting 1080p @ 60fps from everything. After seeing the Uncharted gameplay reveal there was a possibilty it would be 1080p @ 60fps, but as soon as I saw this that went out the window and if it was then Naughty Dog proved without a doubt they are the greatest technical masterminds in the gaming industry on any platform (still up there). The PS4 simply put is a high end gaming laptop (well mid high, now that the 980m and R9 M290x are out), and while that's impressive it's still not enough for pushing something like Uncharted 4 up to 1080p @ 60fps, you need something like a R9 280 performance wise to have a CHANCE and the PS4 is in the range of a R7 260x, R7 265, R9 270.
Suppose we'll have to wait for PS5 to have single player uncharted 4 remastered at 60 fps.
Oh thank god, I was worried multiplayer would be 30fps too. After playing TLOU Factions in 60fps I think I would have a hard time going back to 30fps. Very smart move Naughty Dog!
Nice, won't complain about it. It'll still look stunning on my 1080p 40" samsung tv. I would sell my soul to Naughty Dog if I could.
Fine with me, I don't think any of the Uncharteds' SP were 60fps anyway and they played great with all the camera movement etc. Any idea when we will get a demo, I was REALLY hoping this E3 a demo/beta of any game would be up for download those nights.
Has anything been 1080p 60fps this gen?
Forza 5, last of us remastered.
Meh.. not really....... and it was the same way last gen. 1080p 30fps this gen 720p 30fps last gen FPS doesn't mean everything, 30fps is totally fine.
@ Travis there are plenty games that are 1080p 60fps on both consoles. however these are mainly multiplats, exclusives tend to take a bit more extra care in design thus utilising more resources of the hardware. It is usually a game design choice and not just from a technical point. that being the consoles aren't powerful enough which isn't true My point is to you and what alot of other people think is that this gen struggles to do 1080p @ 60fps - which is not true because as i said there are alot of games that run at 1080p 60fps out now. http://uk.ign.com/wikis/xbo...
the last of us remastered
That was only 60fps because they absolutely ruined the shadow quality to achieve it. Go compare the shadows in 30fps vs 60fps and it's downright criminal. I just watched the E3 gameplay video from gamersyde and it looked good. Some issues that stuck out were how there was no recoil when firing the AK47, corrugated sheet metal isn't supposed to break apart like wood when shot, and the texture quality really suffers everywhere beyond about 15ft from the player. Also, I don't know what everyone is smoking... but everything is highly linear and most cool looking events are clearly scripted.
Metro Redux, Mortal Kombat X, Fifa 15
Most that are are optimized for the console itself or by reducing the number of things going on in the background such as textures. It's trade offs or simplicity that have gotten to 1080p 60FPS this gen. And it's not a bad thing.
Anything other than a remaster, sadly it looks like it's not happening this generation. These consoles are more than capable of it, but polygons over gameplay.