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GameFest: How Halo 3's 'Lots And Lots Of Sparks' Got Made

During Microsoft's GameFest 2008 developer event in Seattle, Gamasutra attended a lecture given by Bungie lead effects artist Steve Scott.

Scott's talk spoke in-depth on the intricacies of the effect artist's field - a relatively emerging profession in games - and shared some tales from the development of Bungie's Halo 3.

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Nick_0123643d ago (Edited 3643d ago )

I believe that Halo 3 is the most popular game on Xbox 360 because people who are interested in the franchise should find out if Halo 3 actually ended. Most people and gamers say that Halo 3 might have a chance of coming on the Ps3. Nobody will figure this out until Xbox Magazine publishes this information about Halo 3 coming to the PS3. New Information about this post will be posted later.