For me the experience of playing a video game should be akin to reading a book. I like it to be quiet, isolated, just me and the screen, which is perhaps why increasingly I feel left behind. Online play, social network integration and the Share button are current favourites of developers – look at Destiny, The Division, Super Mario Maker or plenty of other games on show at E3, and you can see how collective experience is replacing solitude.
Today, even the most authored single player games have trophies, broadcast to everybody on your console friend list. It's as though playing in a vacuum, that sense of experiencing something that is entirely between you and the game, is steadily diminishing. This is why I enjoy the work of Fumito Ueda so much.