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Interview: Chris Satchell Dissects Community Games

Yesterday during its Gamefest conference in Seattle, Microsoft finally took the wraps off its business model for Xbox Live Community Games, which should enable aspiring developers to easily create and make money on their unique games. GameDaily caught up with newly promoted Chief Technical Officer of the Interactive Games Business, Chris Satchell, to dive deeper into the plan for the Community Games project, and they also discussed the future of Zune games.

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