Polygon: We can now confirm that EA DICE has decided to remove gun combat from Mirror's Edge Catalyst altogether.
Good move, this will force this game to be different from the others, it will have to find unique ways to stand out
Agreed, really looking forward to this
There's already a ton of first person games that focus on guns, let this franchise be one of the few that doesn't.
Going Shooter mode was impossible in the first. Not great news
EA didn't want to ruin the game with guns? That's a suprise.
Bad news.that's one of the reasons why I liked the first one
Said no one ever!...except some insane dude called Smokingunz
Say what? The gun combat in the first game was really meh, and for good reason. It felt satisfying getting the trophy/achievement for beating the whole game without ever using a firearm. Great move by the devs omitting them from this game.
That's not bad news at all, and if it's one of your reason of liking the 1st one then you clearly didn't know how to play it.
Fine by me, the game isnt even about guns in the first place and will put the focus on its parklour gameplay
This is actually great new to me
I liked the guns in the first, but I did only steal them from a guard, kill his allies with it then toss the gun over the edge of a building so I could continue with the parkour fun. I will miss having the option, but if they are improving on the parkour and combat anyway I don't see it being too big an issue.
I am mixed on this. Options are a good thing. I get they want to emphasize their differences, but perhaps having this as an option is not such a bad thing.
Sooooo the enemies will have guns but Faith can't pick them up. O.o
This... actually might be a good idea. They still had plenty of combat in the trailers, but of the kind that appeared to complement the movement style of the game. Happy that the developer isn't just trying to tick mass-market checkboxes here.
DICE is really listening to feedback well on this. Gunplay was one of Mirror's Edge's lowest points in my personal opinion. Ditching guns will allow the game to be more unique and stand out in a market flooded with shooters. Add the fact that it's open-world, and I think Mirror's Edge has a better chance of being a success this time round.
loved mirrors edge, hopefully this open world has more than just roof tops. that you get to run through the streets and bump into people in the buildings and different areas besides bad guys. and make the world feel lived in and busy.
This is fantastic news, it's the main thing I wanted in this game. I played through Mirror's Edge at least four times and maybe shot one guy once before exiting the game without saving. I'm not an achievement hunter and don't even particularly love a challenge but the shooting just never felt right for the character and it removed the brilliant originality of the gameplay. My only concern for this game now is that some of the scenes in that trailer looked a little... busy. I loved the pure clean style of the first game. Some of the environments in the trailer looked a bit too Deus Ex, a bit too much techno clutter. That's fine for other games but I hope there's still enough of the pure simplistic primary colour style about the game.
Somewhat surprised because the guns certainly didnt ruin the first game but I wont be missing them.
I think I actually went through the whole first game without shooting anyone. Maybe 1 or 2, but I didn't like using the gun.
This is actually good as I remember the gun combat was awful in Mirror's Edge and kind of felt out of place at times for a fast paced game.
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