Dark Souls 3 is being developed by a different team to Bloodborne

Dark Souls 3 is being developed by a different development team to Bloodborne, director Hidetaka Miyazaki has confirmed, with only Miyazaki and "some visual designers" at From Software having worked across both titles.

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Forn1253d ago (Edited 1253d ago )

I figured this was the case, but with Miyazaki's direction I know that Dark Souls III will be a masterpiece of epic proportion. Telling from the reveal trailer and screenshots it's definitely on the right track. More beastly and dark than ever! Excited to find out what is in the works for Bloodborne's expansion as well.

DragonKnight1253d ago

Already knew that the B-Team was designing this. The release target tipped that off and the fact that it's a sequel to Dark Souls 2 did as well.

Miyazaki's involvement will be minimal, I'm calling it right now. He'll probably be a guide that will tell the team if they are heading in the right direction or not, but I'm calling this also. This game will be as bad as Dark Souls 2. Not enough time went into this.

Ezz20131253d ago (Edited 1253d ago )

I won't lie
i wanted to see a Dark Souls game with Bloodborne gameplay but ..oh well

Small note ... I don't really understand the hate for Dark Souls 2

I loved it as much as i loved Dark Souls 1.

DragonKnight1253d ago

The hate for Dark Souls 2 is pretty simple.

The story is repurposed Dark Souls 1 with unnecessary or unexplained fan service. This makes it come off as having no actual effort put into a unique story for the game. This is because the original director was removed from the project, and the new director only had Dark Souls 1 under his belt.

Then there's the over abundance of humanoid enemies and bosses. Enemy design was lazy. Every enemy had that same ridiculous over head power attack. When you look at some of the unique enemies that were in Demon's Souls and Dark Souls 1, then see the utter lack of them in Dark Souls 2, it's sad.

There's also the uninspired level design but that's a minor issue.

Then there's the stupid limited respawn, the fact that the B-Team's definition of difficulty is "throw more enemies at them", the excessive number of weapons with the same movesets, the constant patching that just kept nerfing everything unnecessarily.

The only think Dark Souls 2 did better than any other game in the series is New Game + by adding random Black Phantoms and new enemy placements.

Giru0171253d ago (Edited 1253d ago )

Yep, what @DragonKnight said.

Even when reading through the Design Works you can see how much was changed in order to rush the game, not to mention the major graphical downgrade. It seems like every interesting idea was scrapped and good level design and bosses were intentionally withheld in order for the DLC to exist.


Don't get me wrong, compared to 99% of games out there, Dark Souls 2 was great. But compared to Demons Souls, Dark Souls and Bloodborne, it's clearly the black sheep of the family. NPC stories went nowhere quickly with no conclusions, bosses were BIG GUY IN ARMOR one too many times, patches nerfed the wrong things and buffed already OP weapons, enemy recycling and numbers got annoying and from-the-start bonfire teleporting removed much of the exploration element.

The most painful part of it is that it could have been outstanding with a little more polish. On the upside, the online worked very well (despite the stupidity that is SOUL MEMORY) in it, even if most covenants were redundant and we never got a full red eye orb.

Ezz20131253d ago (Edited 1253d ago )

Well yes all that true
But it wasn't like it was a bad game
I hear alot of people say how much it suck
It didn't suck for just wasn't as good as the first one
but i still loved it as much though.

kingdom181253d ago

So that means very well that the other team could continue to work with Japan Studio on more Bloodborne and maybe even a sequel! Awesome, excited for DS3 and the Bloodborne expansion.

killacal131253d ago

As long as Miyasaki is the pilot, I am not worried, let's hope for the best.

hellothere19771253d ago

He's more like an admiral overseeing the armada. This leaves the fact open that the 'captain' of one of the ships can still very well run the ship aground. ;)

Marugo1253d ago

I cant wait for soul memory 2.0

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