Gamecyte writes: "When it was revealed just prior to E3 that Castlevania Judgment would be a 3D fighting game, the news was met with equal parts disdain and disbelief. How could classic 2D platforming possibly translate to 3D fighting? How could Konami - master of platformers, shooters and music games - even create a competent fighter? You're kidding, right?
They weren't kidding - but the other two questions still stand, because even though I got considerable hands-on time with the title, I still don't quite know whether Castlevania Judgment has what it takes to succeed."