Jujubee Games Studio CEO says its goal is to support 1080p on both consoles.
Are we still talking about this? We know its "more" difficult. Make a good game and people will buy.
exactly. The Witcher 3 isn't 1080p but i'm still enjoying the heck out of it.
I'll take fun addictive game play over pretty visuals any day. Pretty visuals are still nice to have though, but they are not at the top of my preference list.
The witcher 3 is 1080p for me but not 4k and I'm still enjoying it.
@darth I'll take both pretty graphics and a fun game. People act like gamers can't have both lol.
@Ninver "I'll take both pretty graphics and a fun game. People act like gamers can't have both lol." Well that's the thing. Resolution doesn't make pretty graphics. Graphics are a totally separate entity from resolution. You can have a game at 720p and look better than most games at 1080p. Not saying that 720p should ever be a target at this point in time.
Lennox is right. To bad not all console gamers understand that
@Lennoxb63 but how can that be as 1080 is a bigger number than 720. Haha your right. I'm bored of all this power talk. For me Nintendo has some of the best looking games this gen in Mario Kart for an example. Its just fan boy talk in which graphics are best. For me I want a game that plays amazing and works right out the box as a lot of games we have had this gen have had issues from day one and this should not be happening at all. I think this site should focus on things like that than which version of a game looks better.
@lennox ur just being technical. we already know that. its not like we're gonna take a small budget 1080p indie game and compare it to a AAA budget 720p game. the guys above are talking about visuals in general.
I don't know why we're still beating a dead horse. I'm getting tired of this topic.
I bought a next gen concole because last gen 1080 p was promised and not delivered on fully. I have been gaming on PC my whole life. I can tell the difference between 720 and 1080 in person in a heartbeat, it looks fuzzy. My problem is why did I buy a next gen console when the graphics could have been done last gen. Also, if graphical fidelity is not an issue to most of the people on here they why did you buy a next gen console. By the way people are commenting you would be perfectly happy with any fidelity as long as it's fun. Well I bought a next gen machine expecting at the very least 1080 across the board. That's called evolution and if companies are not going to bother why should I.
Ryse is a perfect example of a sub 1080p game looking great. Its a launch game and still to this day one of the best looking games of the gen while running at 900p or whatever it is
The Witcher 3 on x1 has only 1080p title screen and cutscenes from what I remember the devs saying. The game doesn't play in native 1080p. People are confusing how a game looks visually with resolution specs. TW3 is beautiful on X1.
This isn't news anymore... Lets all enjoy E3
I though we knew this already
When will this stop? I played red dead redemption on ps3, I heard many saying xbox360 version looks much better yet I enjoyed the heck out of it Pretty graphics don't mean anything. I am really excited for fallout 4 yet o know for a fact it won't be a graphical powerhouse type of game I love my ps4 but I have nothing against Xbox one. More power to you if you are a Xbox gamer or prefer xv9d brand As time passes and decliners get more familiar with the tect, I am sure they will find better ways to use ps4/Xbox one
The article is indicating that it can be achieved on Xbox One, it just needs more time to be Optimized. I seen numerous articles with developers saying the same. How many more people have to tell all the same repeatedly.
Oh Classic indie dev :)
You mean the devs that work on a shoestring budget to bring us new, different and exciting experiences? Indie devs are probably the hardest working devs in the industry, their opinions are just as valid as a AAA dev and certainly much more valid than yours or mine. Please proceed to use your last bubble to retort in an entitled child like manner. And don't forget to smash your keyboard with a dislike. Good day.
Dude, chill out and grow up...all I said was "classic indie dev" and you wen into a fanboy rant with personal attacks for NO reason. ALL I was pointing out is that these quotes almost always come from indie devs. It's ironic that all your personal attacks in fact only descirbed yourself. Take off the fanboy goggles and smile once and a while...it's VIDEO GAMES not a gang. It's supposed to take your mind off of stress...not cause it. P.s. How do you have so many bubbles when all you do is go around spreading ignorance and attacking people for no reason? Oh...that's right, it's N4G...you're on the "right" side
I do agree that indies can bring new IP to gaming compared to so called tipple A gaming which IMHO seems to being doing a rinse/repeat on existing franchises although every now an then new IP does happen. Yes I do know they are in a business which in turn is responsible to their shareholders. The problem is that some indies are incredibly lazy to the point of just ripping off IP from existing games. Take a look at some of the games that are on Steam.
Umm considering that most AAA games are lower resolution what does his statement have to do with being indie?
His statement was ONLY about indie dev. It was simply "oh classic indie dev" Could not be much clearer his statement was 100% about indie dev. I only mentioned AAA devs in the context of their opinion is as valid as an indie dev. I might be missing something about your comment, maybe..... If so I apologise in advance :)
Indie games are not the only games that don't run in 1080P on the XB1. Even larger studios have issues hitting 1080P on the XB1. Like Insomniac and CD Project Red for example.
Ok...when did I say anything contrary? Either way, as we are seeing this gen, the res differences have made little to no REAL difference. I've done the tests myself in person...it's nothing to get crazy over. More than that, those differences are disappearing by the day...and with DX12 allowing some devs to make games easier and faster that gap may even close further. We are ALREADY at a point where it's more common for it to be the same specs than for it to be different...so who cares? ...bottom line is this is at the bottom of a LONG list of what is ACTUALLY important for games. I was just making fun of the quote.
@Pistols When you tried to discredit the comment by pointing out that an Indie developer said it. :I P.S The hardware gap will never close.
"Even larger studios have issues hitting 1080P on the XB1" No...even larger studios choose to not hit 1080p on XONE or even PS4 for that matter. Its developer choice. They are not having some sort of battle to get 1080p, to get a better frame rate or resolution, merely lower quality, turn off settings, remove certain assets, tessellation, textures etc. That really isn't a challenge. Its not that they can't or are having 'issues' its merely that they don't want to sacrifice quality for such a thing. If they did....they wouldn't be making new engines, they could just use last gen engines and call it a day.
EA and Activision weren't always top tier developers... Just a thought. This whole, "Oh, they're indie devs so their work is shit and can't touch anything else" idea is getting pretty stupid. Otherwise how do you propose larger companies bring in new talent? Straight from school? Most times not. Indies today could be EA or Activision tomorrow.
If an indie game developer say its difficult, just imagine for a AAA developer how hard it must be.
Graphical fidelity doesn't depend on if it's indie or AAA. Because an indie game can be more demanding than a AAA game depending on the style and the level of graphics.
What about the game engine? We know some game engines are more optimized than others and toolsets seem to be quite a bit different at times. Knowing that wouldn't it be safe to assume that a better engine might also make it easier? Better tools open up doors not always available to others. So could it be that the engine these devs are using does make it difficult but doable but another engine might ease that difficulty? Example: You want to design something on a PC. Would you take Paint or something like Photoshop/Paint Shop Pro? Sure you can do things with Paint and ultimately do what you want but are many of the tools in the latter going to make it easier?
There have been plenty of great looking titles on X1 by now that run 1080p. Dying Light, GTA V, Destiny, Forza, Wolfenstein, Far Cry all look good and run at 1080p, hell, I think Outlast looks very good and it runs 1080p 60fps. We know it's hard, but there are devs out there who are creating more taxing games that can achieve it...
You are falling for the gamingbolt headline clickbait. The title is actually agreeing with what you are saying. It says that it is in fact possible, just that it's more difficult compared to others. Which is something we already knew for ages, in other words this isn't news, just gamingbolt trying to get clicks.
Dying Light runs 1536x1080 on Xbox. Wolfenstein often runs sub-1080p due to resolution scaling, down to 960x1080 during intense scenes. Far Cry 4 runs at 1440x1080 on Xbox. You're wrong on 3 of your claims. Source: Eurogamer
Would like 60fps more than 1080P anyday! Just make good games. That is really all that matters!
You have to remember that when developing a game for a console you have to be aware what you are going to output to and that is a HDTV. Most HDTV's have a refresh rate of 60Hz although some have refresh rates of over 100Hz so a game that is running at 60 fps may be indistinguishable from a similar game running at 30 fps on a standard HDTV. A PC monitor is different to a HDTV and unfortunately many PC people think that all games should run at 60 fps and above which may impossible for the majority of HDTV's. Like it or not all game developers have to make compromises on resolution, frames per second and this includes the choice of aspect ratio as well considering the 16:9 ratio which is an industry standard and is still a compromise.
Well done demonstrating you have no idea about TV internal refresh rates vs receiving external refresh signals. Find me one TV that can display 100hz from an external device.. And to be clear, it's not internal motion flow rubbish.. Go on..I'm waiting
Ideal Rez for Xboxone is 1680x1050. But to keep the correct ratio, it's 1600x900 in most games.
we all now that xboners cant tell the difference between 900p and 1080p even though its close to 50% pixel difference, anything less then 1080 is just not PlayStation
ughhhhh Really ?????
so slightly off topic but curious... Currently the notion is 1080p is full HD, and that is even commented on by this developer looking to give full HD support. However, with 4K now on the scene and a new standard being adopted by every TV maker out and by all accounts a much better, fuller HD picture... should that not now be considered "full HD"? 720p was considered a true HD resolution until 1080p improved on that and become more mainstream, not 1080p is held to be "actual" HD and anything less is not. So really...is 1080p now sub-standard?
720p HD 1080p Full HD 4k Ultra HD 1080p is still the standard and will be for years to come.
4K is far from being the standard.
I'd say probably by the end of the generation 4K content will be plentiful enough that the older 1080p TV's will start to get phased out, and 4K will become a standard(with the ability to display the lower resolutions). 4K is just not hitting it's stride where it's becoming affordable for those willing to spend a bit of extra money, but the average TV buyer is still going to go with the less expensive TV's which are getting pretty nice for 1080p. In any case, for games, 4K isn't going to happen on the consoles for AAA games, and I'd imagine even simpler indie games aren't going to push it. As of right now, I believe only DirectTV offers some channels in 4K, and they charge for it. 4K is quite a bit of bandwidth on the cable delivery system, so some upgrading needs to take place. I'm not even aware if Blu-Rays are offering such a high resolution natively. Otherwise, as others say, 4K is ultraHD, and the next thing will have it's own marketing term.
Nothing new here. We all know that Microsoft sent a underpowered and expensive machine to the market and from day one is tryng to recover.
Same thing as last gen except M$ had over a year head start which killed Sony. Otherwise, last gen would have been the same. Lucky M$, not this gen.
No they didn't its just harder to work with than ps4 due to its hardware being more complex and spread out. The dev even said u can get the exact same results as ps4 its just harder so you have to optimize more. Did anyone even read the article??? Meh dx12 will make it tons easier to get results and this entire debate will fall flat on its head.
Nothing in the Xbox hardware makes up for PS4's GPU having 40% more teraflops. You cannot get the same results that way.
Lol you guys have no idea at all. That's max theoretical tf. If nothing else is being done. Once everything else involved in game creation is being done it can't do that amount. Ps4 has bottlenecks where Xbox doesn't. U guys are being fooled by these paper specs its not how it works in reality.
I think we know this by now
It is what it is , I don't think anyone who bought the xbox system would care(that much) if not for constant resolution articles , I have a ps4 and have had a xbox and 360 (and probably nearly all platforms)and it is silly now.
I agree. These articles serve no purpose other than to to parrot a fact that has been known for over two years. Yes we know X1 has more difficulty achieveing 1080P with stable framerates on some games. Yes, we know its not more powerful than PS4. Cool. We heard it a thousand times, Now let me enjoy my games in peace. besides there are some great games on X1 that really forget about the resolution BS. I am not thinking about what my xbox can and cant do when I am enjoying FH2, MCC, ori, FM5, neverwinter and a bunch of others. I dont think any other xbox owner is, when it comes down to it and that controller is in your hands.Your racing cars...or killing a giant level 79 dragon with twenty odd other gamers and their companions...your playing that golden MP magic that is MCC...but you aint paying no mind to flaimbait when you got the proof in the pudding in your hands.
If I had to guess I'd say most people don't care about either resolution or frame rate, so long as they're acceptable and don't hamper game play or the end experience. It's nice to have higher resolution or frame rate, but the whole debate has taken on almost mythical proportions of hyperbole and assumption. I personally could play games in any resolution, and so long as the frame rate is steady and not too low(below 30fps) then I'm unlikely to notice or even care when actually playing a game. That's the kind of stuff I notice more when I'm building a game, because I'm paid to do that, but for enjoying it, I just sit back and let the game do it's thing.
It has been established many times now that the XB1 is More than capable of hitting 1080p with a number of games under its belt. Wether it means more optimizing to get a game to run in 1080p than so be it. Going forward more and more games should be able to hit 1080p on XB1 due to the newer sdks and the upcoming DX12 which will optimize use of the esram buffer.
Who the hell cares? How often are we gonna hear this? 5 years from now we'll probably continue seeing articles like this. It's not stopping people from enjoying games, there hasn't been complaints by xbox gamers so just stfu already. I'm not bashing the dev or nothing, just the articles on vopy and repeat.
Even PS4 has problems running every game at 1080p 60fps, this issue isn't entirely exclusive to X1
-_- Way to keep repeating the obvious.
knew it's a gamingbolt article...
A weak ass console cannot hit 1080p ... News at 11 !!
Guys, do you believe that Microsoft took the Power of the Cloud off the table because we didn't want their DRM model. -OR- The Power of the Cloud was always a business strategy to get the investors. AKA a plain and simple lie?
seriously an indie dev talking about 1080p really
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