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Achieving 1080p More Difficult on Xbox One, Possible With Optimization – Kursk Dev

Jujubee Games Studio CEO says its goal is to support 1080p on both consoles.

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gamingbolt.com
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Software_Lover895d ago

Are we still talking about this?

We know its "more" difficult. Make a good game and people will buy.

Saijahn895d ago

exactly. The Witcher 3 isn't 1080p but i'm still enjoying the heck out of it.

darthv72895d ago

I'll take fun addictive game play over pretty visuals any day.

Pretty visuals are still nice to have though, but they are not at the top of my preference list.

Highlife895d ago

The witcher 3 is 1080p for me but not 4k and I'm still enjoying it.

Ninver895d ago

@darth

I'll take both pretty graphics and a fun game. People act like gamers can't have both lol.

Lennoxb63895d ago

@Ninver

"I'll take both pretty graphics and a fun game. People act like gamers can't have both lol."

Well that's the thing. Resolution doesn't make pretty graphics. Graphics are a totally separate entity from resolution. You can have a game at 720p and look better than most games at 1080p. Not saying that 720p should ever be a target at this point in time.

NatFanBoyRestricted895d ago

Lennox is right. To bad not all console gamers understand that

mcstorm895d ago

@Lennoxb63 but how can that be as 1080 is a bigger number than 720. Haha your right. I'm bored of all this power talk. For me Nintendo has some of the best looking games this gen in Mario Kart for an example. Its just fan boy talk in which graphics are best. For me I want a game that plays amazing and works right out the box as a lot of games we have had this gen have had issues from day one and this should not be happening at all. I think this site should focus on things like that than which version of a game looks better.

kreate895d ago

@lennox

ur just being technical. we already know that. its not like we're gonna take a small budget 1080p indie game and compare it to a AAA budget 720p game.

the guys above are talking about visuals in general.

ShinMaster895d ago

I don't know why we're still beating a dead horse.

I'm getting tired of this topic.

frelyler894d ago

I bought a next gen concole because last gen 1080 p was promised and not delivered on fully. I have been gaming on PC my whole life. I can tell the difference between 720 and 1080 in person in a heartbeat, it looks fuzzy. My problem is why did I buy a next gen console when the graphics could have been done last gen. Also, if graphical fidelity is not an issue to most of the people on here they why did you buy a next gen console. By the way people are commenting you would be perfectly happy with any fidelity as long as it's fun. Well I bought a next gen machine expecting at the very least 1080 across the board. That's called evolution and if companies are not going to bother why should I.

marlinfan10894d ago

Ryse is a perfect example of a sub 1080p game looking great. Its a launch game and still to this day one of the best looking games of the gen while running at 900p or whatever it is

Saijahn894d ago

The Witcher 3 on x1 has only 1080p title screen and cutscenes from what I remember the devs saying. The game doesn't play in native 1080p.

People are confusing how a game looks visually with resolution specs. TW3 is beautiful on X1.

+ Show (8) more repliesLast reply 894d ago
lxeasy895d ago

This isn't news anymore... Lets all enjoy E3

tuglu_pati895d ago

I though we knew this already

Forn895d ago Show
loulou895d ago ShowReplies(1)
showtimefolks895d ago

When will this stop? I played red dead redemption on ps3, I heard many saying xbox360 version looks much better yet I enjoyed the heck out of it

Pretty graphics don't mean anything. I am really excited for fallout 4 yet o know for a fact it won't be a graphical powerhouse type of game

I love my ps4 but I have nothing against Xbox one. More power to you if you are a Xbox gamer or prefer xv9d brand

As time passes and decliners get more familiar with the tect, I am sure they will find better ways to use ps4/Xbox one

Automatic79895d ago (Edited 895d ago )

The article is indicating that it can be achieved on Xbox One, it just needs more time to be Optimized. I seen numerous articles with developers saying the same. How many more people have to tell all the same repeatedly.

+ Show (5) more repliesLast reply 894d ago
headblackman895d ago ShowReplies(7)
chrisco84au895d ago (Edited 895d ago )

You mean the devs that work on a shoestring budget to bring us new, different and exciting experiences?
Indie devs are probably the hardest working devs in the industry, their opinions are just as valid as a AAA dev and certainly much more valid than yours or mine.

Please proceed to use your last bubble to retort in an entitled child like manner.

And don't forget to smash your keyboard with a dislike.

Good day.

PistolsAtDawn895d ago (Edited 895d ago )

Dude, chill out and grow up...all I said was "classic indie dev" and you wen into a fanboy rant with personal attacks for NO reason. ALL I was pointing out is that these quotes almost always come from indie devs. It's ironic that all your personal attacks in fact only descirbed yourself.

Take off the fanboy goggles and smile once and a while...it's VIDEO GAMES not a gang. It's supposed to take your mind off of stress...not cause it.

P.s. How do you have so many bubbles when all you do is go around spreading ignorance and attacking people for no reason? Oh...that's right, it's N4G...you're on the "right" side

nitus10895d ago

I do agree that indies can bring new IP to gaming compared to so called tipple A gaming which IMHO seems to being doing a rinse/repeat on existing franchises although every now an then new IP does happen. Yes I do know they are in a business which in turn is responsible to their shareholders.

The problem is that some indies are incredibly lazy to the point of just ripping off IP from existing games. Take a look at some of the games that are on Steam.

TFJWM895d ago

Umm considering that most AAA games are lower resolution what does his statement have to do with being indie?

chrisco84au895d ago (Edited 895d ago )

His statement was ONLY about indie dev.

It was simply "oh classic indie dev"

Could not be much clearer his statement was 100% about indie dev. I only mentioned AAA devs in the context of their opinion is as valid as an indie dev.

I might be missing something about your comment, maybe..... If so I apologise in advance :)

MasterCornholio895d ago

Indie games are not the only games that don't run in 1080P on the XB1. Even larger studios have issues hitting 1080P on the XB1. Like Insomniac and CD Project Red for example.

PistolsAtDawn895d ago (Edited 895d ago )

Ok...when did I say anything contrary?

Either way, as we are seeing this gen, the res differences have made little to no REAL difference. I've done the tests myself in person...it's nothing to get crazy over. More than that, those differences are disappearing by the day...and with DX12 allowing some devs to make games easier and faster that gap may even close further. We are ALREADY at a point where it's more common for it to be the same specs than for it to be different...so who cares?

...bottom line is this is at the bottom of a LONG list of what is ACTUALLY important for games. I was just making fun of the quote.

MasterCornholio895d ago (Edited 895d ago )

@Pistols

When you tried to discredit the comment by pointing out that an Indie developer said it.

:I

P.S The hardware gap will never close.

_-EDMIX-_895d ago

"Even larger studios have issues hitting 1080P on the XB1"

No...even larger studios choose to not hit 1080p on XONE or even PS4 for that matter.

Its developer choice. They are not having some sort of battle to get 1080p, to get a better frame rate or resolution, merely lower quality, turn off settings, remove certain assets, tessellation, textures etc.

That really isn't a challenge. Its not that they can't or are having 'issues' its merely that they don't want to sacrifice quality for such a thing.

If they did....they wouldn't be making new engines, they could just use last gen engines and call it a day.

TheUndertaker85895d ago (Edited 895d ago )

EA and Activision weren't always top tier developers... Just a thought.

This whole, "Oh, they're indie devs so their work is shit and can't touch anything else" idea is getting pretty stupid.

Otherwise how do you propose larger companies bring in new talent? Straight from school? Most times not.

Indies today could be EA or Activision tomorrow.

+ Show (1) more replyLast reply 895d ago
angelusbrz895d ago

If an indie game developer say its difficult, just imagine for a AAA developer how hard it must be.

PlayableGamez895d ago

Graphical fidelity doesn't depend on if it's indie or AAA. Because an indie game can be more demanding than a AAA game depending on the style and the level of graphics.

TheUndertaker85895d ago (Edited 895d ago )

What about the game engine? We know some game engines are more optimized than others and toolsets seem to be quite a bit different at times.

Knowing that wouldn't it be safe to assume that a better engine might also make it easier? Better tools open up doors not always available to others. So could it be that the engine these devs are using does make it difficult but doable but another engine might ease that difficulty?

Example: You want to design something on a PC. Would you take Paint or something like Photoshop/Paint Shop Pro? Sure you can do things with Paint and ultimately do what you want but are many of the tools in the latter going to make it easier?

GUTZnPAPERCUTZ895d ago (Edited 895d ago )

There have been plenty of great looking titles on X1 by now that run 1080p. Dying Light, GTA V, Destiny, Forza, Wolfenstein, Far Cry all look good and run at 1080p, hell, I think Outlast looks very good and it runs 1080p 60fps.

We know it's hard, but there are devs out there who are creating more taxing games that can achieve it...

Outside_ofthe_Box895d ago (Edited 895d ago )

You are falling for the gamingbolt headline clickbait.

The title is actually agreeing with what you are saying. It says that it is in fact possible, just that it's more difficult compared to others. Which is something we already knew for ages, in other words this isn't news, just gamingbolt trying to get clicks.

wegetsignalx894d ago (Edited 894d ago )

Dying Light runs 1536x1080 on Xbox.

Wolfenstein often runs sub-1080p due to resolution scaling, down to 960x1080 during intense scenes.

Far Cry 4 runs at 1440x1080 on Xbox.

You're wrong on 3 of your claims.

Source: Eurogamer

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