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Metal Gear Solid V: The Phantom Pain Preview: Call me Ishmael | WASDuk

Gareth from WASDuk writes "Metal Gear Solid V: Ground Zeroes was little more than a proof-of-concept demo, but it left me hungry for more of the open-ended sneaking and backstabbing promised in the rest of the game. So, when the kind folks at Konami invited me to their UK HQ to have a crack at the opening of a near-final build of The Phantom Pain, I jumped at the chance, and I am pleased to announce that the best is yet to come."

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