There is no denying that the Steam digital platform is a major force in the video game industry. It distributes everything from hardcore simulations to mmorpg games to shooters and everything in-between. Millions of gamers use the platform to purchase and play their library of games, and the major Steam sales are almost treated like a national gamer holiday. Recently, Valve decided to change the Steam refund policy to allow users to get a full refund for a game if done so within two weeks and if the game had been played less than two hours. Indie developers are split on this new policy and how it will impact their sales. Will the new Steam refund policy hurt indie developers?