Could the Microsoft-Oculus Partnership be a huge first shot in a "new console war"?
"Microsoft has possibly struck a decisive blow that could bring it back to relevance in not just this console war" Listen this is all well and good for MS in the VR department but lets not start popping the corks on the champagne bottles just yet. I mean is VR even going to take off and become popular? I really don't see VR as being a popular device that takes over gaming. Edit: And now I'm reading it only streams Xbox games. Where's the benefit in that? I guess it's like a portable device but I really don't see the use. It makes no sense. For this to be a factor I'm sure they will have VR games for Xbox One that makes use of the Oculus.
Even though the games may not be fully VR it is still cool that it will be another display option for people to use for playing XB1 games through windows 10. MS owns a good share in FB and FB owns Oculus so call it a partnership by proxy if you will. If oculus makes a unit specific for the XB1 then we may start seeing games developed with it in mind.
I am sorry but I just don't see this as a Brilliant move? 1/ Stream games and watch them in a virtual cinema settings 2/ Comes with Xbox One controller. What's the big deal here? Really? Can someone explain me because I think I am missing something here? I hope I am!
If Rift ONLY streams XB1 games then thats going to be an expensive streaming device. If they can start doing VR games on XB1 then thats huge…But they won't be able to just move Rift PC VR games to XB1 because the XB1 hardware is nowhere near the minimum PC specs for Rift. So they'll have to seriously downscale the games to go from PC VR to XB1 VR
I wouldn't even call this a "brilliant move" for the hardcore Xbox userbase... let alone for anyone else. It's just a pathethic attempt to stop their competitors momentum with Project Morpheus.
@zeee Read this article http://www.theverge.com/201... it explains how this is a smart move by Microsoft.
This partnership is PC oriented, not xbox oriented. The controller is xbox, but with pc adapter. this is a very smart move. Microsoft owns the desktop, occulus wants in. Partner with the new FREE MS OS, ride the gravy train. Y'all can't see what this is about?
I'm curious why they are making any sort of announcement now? It must mean they have something even BIGGER planned for E3. Oh man this is gonna be good.
Yea, I have the same feeling. I mean I know I read that people like the fact that they have another option to play their games on but for me it makes little sense. If I have a VR device I would want to play VR games. Something tells me that MS and OR have something more in store for the future.
Or they announced now because they are afraid that if they went into E3 (or worse, waited until after E3) with an announcement of a VR headset whose Xbox functionality truly is limited to streaming from a PC or something, that it would look pretty crappy going up against a rival who is expected to show-off full-on and playable VR on their console. In that case, IF that is the case, they're just trying to avoid comparisons. They can't NOT announce it, because it is new functionality, but to do so in the same forum as a competitor's more developed alternative would be PR suicide. Think about it: Console A: "We have VR goggles and games to show off, running on our hardware, and the goggles were developed especially for our console." Console B: "We have VR goggles, too! They were primarily designed for PC, but you can stream that PC content via our console! But yeah, you're technically playing through your PC, or using the goggles as a static TV screen. Still cool though, right?" It might not be fair because the latter truly would be a pretty neat feature that simply makes use of the console hardware in a creative way, but the critics would paint this as a weak cop-out attempt at me-too functionality for console B. The clickbait articles and bad press would be epic. So, they announce well before E3 and avoid direct confrontation to the extent possible.
@frosty, OR... because it's more PC related than xbox related is why they are talking about it now. Leaving E3 for all things xbox specific like it is rumored to be. Eyebrows are raised with curiosity more than ever.
@Darth V My thoughts exactly. I think Phil will talk more about this and Xbox One at E3.If it can stream directly from Windows 10 PC's then i see no reason why it cant stream from an Xbox One console running Windows 10. There has to be more to this partnership.
So you need: An X1 A PC with near-recommended specs http://www.gamespot.com/art... The oculus rift is that it? because that's how the announcement sounded to me.
If its just streaming you don't need the recommended specs. You can just use a Surface tablet.
well, I wouldn't buy a rift & a surface JUST for streaming my X1 game in a virtual 2d TV screen. I'll invest in a bigger screen instead. If a Mid-end PC can be used than that's great! Biggest advantage is being able to play on a big "virtual" screen even in a small physical room. Good for university students in a small apartment.
The point is- look at the headlines it's generating. It's a time-honored Microsoft tradition to disrupt competitor's product announcements by saying "oh we have a solution for that too" then rely on the technically unsophisticated press to not see any real difference between the competitors product and the MS non-product.
Haha, I'm glad to see someone else seeing the true intentions of the whole move. This is something that looks good on paper, and right now when it comes to the Xbox One, Microsoft needs all the positive news they can muster up. This is similar to their support of HD-DVD back in the early days of the Xbox 360 vs PS3 Bluray thing. Where you needed to buy the add-on for $150 plus. Good for movies, but absolutely no benefits for games. The games were still limited to the 7.xx Gigs of the DVD. I already own a Sony HMZ-T1 3D and I can already do this with my PS3 and PS4, and any other device that supports an HDMI output. This is nothing more than a "hey look ma, VR (Oculus Rift) on Xbox One too". And I have a feeling it is meant to try and counter Project Morpheus's supposed Heavy presence at E3 this year. And when you think of it in that light, it makes you think that MS is a little bit worried about Project Morpheus atm.
Those that have been involved with gaming over the last few decades who "don't" see VR and AR as the future are fools. You eventually need to get people more engaged with the experience(s), otherwise you'll eventually end up with a hundred years of recycled and over rehearsed games. This new dimension opens up endless possibilities, smart individuals will continue to embrace this and help gaming evolve the way it should
The same thing was said with 3-D and how that was going to evolve gaming and that went no where. Gaming, I feel is going to evolve through smart design, tempered production cost and innovative gameplay, it doesn't need a gimmick like VR.
@gangsta_red, how is VR a "gimmick"? Comparing it to 3D is silly. 3D tech has always been hit-and-miss, and really just a minor bump over the traditional TV experience. But a technology that is the effective equivalent of having a giant TV screen surrounding you, for less than the cost of a normal TV, is a game changer. The only reason it has taken this long to take off is the limitations of consumer graphics hardware. This isn't a gimmick, it's an inevitable evolution of the medium. In 15 years, the thought of playing an FPS or sim without VR goggles will be silly.
@frostypants It's all good, if he ever opens his eyes and notices billion dollar companies starting to pour continued support to this inevitable future, while making billions more in return, I'm sure he'll come to his senses.
You can't call people fools for their liking of a technology. Also there is not one way gaming "should" evolve. The devide itself is not the more important than the game being played and engineering is not what games are all about. That is why pixel indie games are still extremely popular. In fact I find the VR to be very contradictory to what it is trying to do, for you see, the more closer you try to be in a persons shoes in a game, the more little details will keep distracting you and it just won't feel like you are there at all, whereas a book, written masterfully could allow you to live that experience much more immersed. It is the masterful use of medium that decides quality of the experience you had.
when you have devices that can give people headaches and motion sickness just from regular usage.. they probably won't be the future of gaming.
I can't see why they wouldn't be able to make VR games for Xbox One.
It's funny to me how VR was a non essential dead in the water platform when it was Morpheus & PS4, but now it's the super awesome future of gaming now that Oculus is going to Xbox. I personally think VR will be a platform with legs if it rolls out with the right software. I don't think it'll hit that huge potential this gen, but early adopters & people impressed by the early gimmick of VR will be enough to keep it afloat until it hits it's stride. I know I'm personally very interested in it, but it all hinges on software. If we are just shoving console titles into a VR space then it'll be rough, but if there's some dedicated software built from the ground up solely for the platform it could be amazing. At this point it only seems like Sony is creating boutique titles for the tech in the console space, and I'd bet that MS will use it's devs to work on HoloLens since it's their proprietary tech, and trying to port console titles and maybe some indies that work well in the PC market. It's anybody's guess which platform will be more successful in this race but I can't wait to try the results from both.
Very surprised and very pleased that both VR and AR (hololens) will come to XB1
That's not really what it says, though. It just sounds like VR running off your PC, but streaming via your Xbox. Or just streaming Xbox games as a direct conventional feed to the OR screen...so it would basically just be a big TV, not VR.
Not in my judgement. MS needs to make up ground and that conference was so awkward and awful. I was only impressed with Valkyrie. Nothing about it was helpful to MS XBOX. They even over shadowed the inclusion of the XboxOne controller with their own split VR controller. So what was the point of any of this? They just stabbed themselves in the foot and left the rest of E3 VR in a nervous state. Hope someone does better at showing VR next week.
its also a lot cheaper and faster then actually making their own vr headset
Pretty much what I was thinking. If VR takes off and Sony are cruising on the VR bandwagon, it would have left Microsoft playing a dangerous catch up game. With this partnership, they'll be able to stand their ground in the VR department for the fraction of the cost and resources. Smart move, very smart.
Who is going to buy an x1, a rift and a gaming pc? You may as well cut out the x1 and buy yourself some proper vr games on pc.
Did they have much choice if they want to keep up with the Jones'/competition.
"Now, with its announced partnership with the Oculus Rift, Microsoft has possibly struck a decisive blow that could bring it back to relevance in not just this console war – but the NEW console war that is shaping up over VR devices. " You do know this VR war doesn't exist because Oculus is not an input device for XB1 like Morpheus is. This is completely one sided in the console space. This is a battle between Sony's solution and PC compatible ones. Also VR isn't going to change anything in terms of the overall battle of sales. That war ended some time ago. XB1 isn't going to come back anything soon until the ROTW/EU cares about it and it starts to outsell PS4 by a large margin which given history and current trends means there is zero chance of this happening. To summarise - The XB1 is not getting VR games because all that is happening is streaming XB1 games to play in a virtual environment within Oculus Rift. Inception!! VR console war has not started yet.
Why couldn't oculus be an input device for xb1? A simple OS update with oculus drivers, and now it's an official input device...
I never said it couldn't but as of this partnership atm it isn't. Which is why I said "VR console war has not started yet."
because xbox one specs for using oculus rift as an input device are to low, unless microsoft do, like sony, their device i dont see oculus being used as an input device for games on xbox one other then streaming.
@the_dark_one Too low to run at the currently required PC specs...but if oculus wanted to leverage the console market, which they are now being given access to, it would be nothing to create an api for lower performance specs...
I see what you're saying. But the real news is the partnership... Oculus previously said they wouldn't be working with console manufacturers, now that has changed. Considering xb1 will be running win10 with dx12 in the near future, it isn't much of a stretch to assume that oculus applications will run natively on xb1 in the future.
Sure that's possible I was just commenting on the author's views which is that a VR war has begin in the console space which as I said earlier isn't true yet.
I got to agree. After reading whats being said on the announcement....its actually just streaming an image from an XONE game. That....that isn't really MS answer to VR...that isn't their answer to VR anymore then this is http://store.sony.com/weara... Soooo in a PS3 or PS4, would that not be the same thing? https://www.youtube.com/wat... Oh so this is better then Morpheus? I feel this sorta makes sense for PC users for certain games, I guess for the experience, but I'm not sure I would waste any time using OR on PC to stream XONE games as just a cinema feature as if I own a PC that actually plays OR games JUST to stream XONE games that don't even use the VR feature. This deal is strange and I can't really see how this benefits anyone really. Its a novelty at best. I wouldn't recommend that set up anymore then I would the Sony HMZ PS4, PS3 set up. I think its just starting to show pretty quickly how this deal isn't really a big deal.
As a X1 and PS4 owner, am i the only one who couldnt care about this VR stuff. I dont care for Morpheus, i dont care for Rift, VIVE whatever. I just want to play my games on my TV. Secondly,y i dont want an ugly headset attached to my head while i game. Am i the only one who thinks like this? Now before you all attack me and say that its an option and all that, im just legitimately curious as to how many people really want this VR stuff or how many think the way i do?
What kind of gamer wouldnt want to be closer to full immersion with their favorite games? Heck, i want to see Dying Light and Fallout 4 on a VR.
Me too. This VR hype is not gonna revolutionize gaming. Just another gimmick that people will fall for, have fun with for about 3 months, then get tired of it and then realize they wasted they money.
You sound like you have never tried VR. Get a google cardboard for <$5 and put your phone in. It's great and then imagine it on much more powerful hardware with input and real games.
"Could the Microsoft-Oculus Partnership be a huge first shot in a "new console war"?" based on what i read, it streams the the xbox game into windows 10 and allows you to access the oculus rift through there, and its more of a "virtual Cinema" like the HMD devices Sony was selling before they phased them out to work on morpheous. So, no I dont think so. I see potential on their AR devices though.
Micro and Sony competition is good for us I don't know why some people get angry when one of them make their move !!!!!
I'm not angry, and this isn't a move till Microsoft announces some Xbox One games that actually implement VR. As this is now, it's no different than the virtual screen function of Morpheus they showed off at CES 2014, and no more impressive.
Wouldn't it be better if you didn't need a computer to use it on Xbox One though?
It appears MS wants you to have an Xbox One, PC, Oculus Rift, a set of Xbox One controllers, Xbox One gold membership and a gig internet service to enjoy gaming to the fullest extent on their platform(s)? I wish they would just go back to 100% support for PC gaming at this point.
It is incredibly convoluted, they pretty much have just announced occlusion occulus rift for pc which was a given because it does not work directly work with xbox one! Who is going to buy a gaming pc and a xbox one as well! This won't take off on x1 imo
Yes, but the xb1 is slowly becoming a PC. It will be running win10 and windows apps in the near future... I doubt it will be long before oculus apps are running natively... My guess is that this is the first step of a long term plan... It allows MS to test the VR waters, without much risk. If VR takes off, there will likely be some drivers released in an xbox update to make oculus an official input device.
Though I find the news of this interesting and enlightening, I am not sure VR is going to take off like people think. Realistically I am not sold on spending more money on an add on peripheral that will cost more than my initial investments of these consoles. But, I wonder what E3 will bring in terms of it working on with the X1..guess I have to wait and see.
The answer to the question is a resounding 'No'. Microsoft has realized that AR and Hololens(which last year was being touted as something special by MS) alone is not going to cut it in a marketplace where there are many VR brands on PC and only one on a console - Morpheus on the PS4. From next year any marketing for PS4 will include references to Morpheus and VR and Xbone starts to look far inferior to even a casual observer. As usual this is a half-hearted corporate approach and the end result is that rather than creating their own technology and embracing VR fully, all this new deal is that Xbox games are being streamed to play within the Oculus environment. Microsoft has the money to buy Oculus but didn't and one can make an argument that the 2.5 billion MS paid for Mojang would have benefited Xbox better by buying Oculus and integrating the technology fully with Xbone and Windows. I would have thought that MS would have seen the opportunities Facebook did and then some. Sony has made all the right decisions this generation and continues to set the pace. MS would better serve their gamers by accepting that Xbox will not beat Sony this gen but that it can still consolidate and make some excellent exclusives that would show everyone that PS4 is not the only console worth owning. Instead MS continues to distract itself with these half-hearted attempts to counter Sony even though the battle and the war has already been lost.
Wrap it up it's over MS Jayszen said so. In reality, they are doing exactly what they said they would do and that is further unify their devices. This partnership has probably been in the works for a while and has nothing to do with Morpheus. MS is focused on Hololens tech, this does however provide another input and a way of bringing Rift users to Xbox. The point was that the partnership was announced and now MS can sit back and see how much to invest in this space based on the success. As for the two consoles there is not much difference and the true selling point DOWN THE LINE will be who has better games, plain and simple.
Great move and shows how much microsoft is pushing to unify all its different platforms, they are making a lot of good moves across all their products atm.
All this partnership is telling me is that Microsoft fears Morpheus far more than they let on..
I guess it could look that way if you were viewing this news from inside of a Playstation bubble
The downplay is high on this one. Microsoft has done it once again!
What did they do the first time?
Took away Tomb Raider Rise, Minecraft, Overtook grand turismo as the best racing game by having FOrza and Forza Horizon series Accepting EA access which has been a success on Xbox One. Giving away Windows 10 along with DX12 API for free to take over PC gaming and unifying the experience with Xbox one. Oculus Rift has bigger name recognition and has association with Facebook which is dangerous now for Project Morpheus. What more can I say?? Phil Spencer at this rate will be godlike!
Just a step in the right direction for now. It may only be streaming now but Oculus is fully supported in Win 10, and the XB1 is a Win 10 device. Makes a lot more sense for MS to forge new VR partnerships as oppose to sinking R+D into their own VR headset.
What about Hololens though? Seems like MS is just spreading themselves thin in the hopes to one up Sony in some department. Just throwing money around practically. Whatever, they have enough of it, I guess.
I dont think hololens are good for gaming really >>>> from what I'v seen in the trailer about it; it is good for business and engineering industry but not for US maybe for the developers !!
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.