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Creativity Should Be Part of the Game, Says Lobb

The future of user-gen includes some noteworthy players, not the least of which is developer Media Molecule and LittleBigPlanet, which has become a hype machine for the PS3. But this piece of work looks like it just might live up to the hype. Already people have witnessed the flexibility of the level-creation system (At E3, Sony used LittleBigPlanet to great effect to present what would've been a boring slog through sales figures), and the community aspects attached to this title are just as promising.

But there is another user-gen game, one that people didn't know was user-gen-centric until a few months ago: the Rare-developed Xbox 360 title, Banjo-Kazooie: Nuts and Bolts, a game whose hook is allowing users to create and share vehicles to traverse virtual landscapes. Is this Microsoft's mass market, user-gen answer to LittleBigPlanet?

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