A Game Of Tones: The Complexities Of Race Representation In Games

The Witcher 3 has seen a huge amount of critical acclaim, but has also come in for some criticism for the way it handles race and gender, with an article on Polygon last week at the centre of a discussion surrounding a lack of people of colour within the game. But is that entirely fair? In this article, TSA takes a look at how games deal with race as a whole and how race representation has to go beyond the colour of someone's skin.

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