Metal Gear Solid V: The Phantom Pain forces stealth into the wide open | GamesBeat

The horse seems to go directly against the series’ history of sneaky stealth play, but it’s a necessity as it lets Snake close expanses of Afghan desert in this vast, mission-based sandbox. It’s not quite an open-world game — it still has the trademark convoluted Kojima story — but it has definitely taken some cues from the popular gaming genre. You can call your horse from anywhere (like in The Witcher 3). But watch out: He can take a few hits, but he’s not invincible, and he knows nothing about stealth.

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