VRFocus reports on Sony Computer Entertainment (SCE) stating that Project Morpheus is seeing 'massive' support internally, besting that of PlayStation Move.
this is what i am glad to hear wonder if Morpheus is getting a controller or same move
i dont like VR and probably will be a fail ...also Sony must brag for external support not internal ...Move died cause th controller didnt get support from game devs ...i hope Morheus does not take to much time from their E3 presentation ..i didnt bought 400$ PS4 to pay additional 400 $ for morpheus games..i bought it for games that play directly on the console
Yeah, the worst part of the Move/Kinect fiasco last gen was how much it took away from the first party exclusives on each console. If Sony takes the stage at E3 to blabber on about Morpheus for most of the show with little to show for those of us who just want to play games with a controller, it's going to be really disappointing. God I hope we don't get a repeat of the Move era :(
PR blabla once again.. Move is a tremendous tech but had no support a year later. I think consumers are the ones who need to judge if a device has support or not
i'll believe it when i see it. we will start with indie/smaller titles and see what happens or sony will try and force morpheus into games that will allow the player to choose to play on a regular controller like they did with playstation move with games like socom 4. sorry but i don't see sony investing in aaa games made only for morpheus. too much of a gamble. and if they don't then don't expect third party to lead the way either.
Move should be a good fit for Morpheus.
Morpheus supports Move. The DS4 also supports motion controls, part of the reason for the lightbar is for tracking with Morpheus.
Oculus Rift from Facebook. Project Morpheus from Sony. VR device from Valve. Google seems to have a VR or AR device. Samsung seems to have a VR device. Microsoft's AR HoloLens. Amazon, Apple ? ... and probably a few more we haven't heard about. Those are way too many devices. Some are going to be left behind.
Vive from HTC... I think thats the one Valve are handing out.
I just wrote a bible on what each of these devices offered and how they differed from eachother. Then my computer went back a page. I cannot believe just how much work was lost. I'm mad.
Some will be left behind. The others will underperform and fizzle out shortly thereafter.
"Those are way too many devices. Some are going to be left behind." There many VR devices coming out yes. Logically, it should be a lot easier for 3rd parties to support them with software when all major hardware vendors are backing VR/AR, don't you think? And lets not forget that ports between devices are still possible so any dev can go 'multi-VR-platform' any time making VR more viable for those who invest in it. VR needs to work as intended first, games or VR experiences have to be shown and finally, marketed well and transparently, then sales will follow.
If they have cracked movement and control , and have killer titles lined up... Can't wait to see... At e3!
@lelo2play I would agree with that take in a sales perspective way, some will out sell other's, though with VR though the devices are so close aligned in the design, that cross development for one is pretty easy to develop for multiple VR headsets. HTC, OCR, And Morpheus along with Samsung's and in for all intents and purposes, there really is not that much of a difference in how the software is ported between all of them that if you can make it for one it pretty much could run on any of them. Google has "Google Cardboard" which turns your existing Android OS 4.1 device or higher into a VR headset. The Software than no matter the brand or model of smart phone gets the same VR software that can run on the device. VR is now Viable because now with low cost build like Google Cardboard, adoption rate for VR can increase across the board. Hell Google cardboard can even be used with a iPhone! The bullet point in this is now the price and cost are low enough now for mass market adoption, its less about the device and more about making your software run in a VR environment from the get go. Now that VR is very Viable , when before costs were very high for VR. Its not now
If Morpheus uses the move controller with some games that would be great. Mine are stored in a bag somewhere and need to be put to good use. Games like outlast, daylight, would have been sick with motion control. Using the wand as a flash light or to open doors in VR would be awesome.
Define "massive" Ahh im just kidding. I'm not interested. Anything other than a controller in my hand I don't want any part of, Thanks.
Wow, so it might get 20 shitty games instead of 10? How exciting!
You actually are right. I just got the Gear VR and as cool as the tech is, there is just NO way top games will be better by VR. Like move, kinect, 3D it's cool but after 15 min I must turn it off and play the typical way with a controller and tv. All of the hype was exactly the same for move, kinect, 3D. Go back and read the articles and replace with VR.
I guess you havn't played Project CARS, Elite:Dangerous or Alien Isolation on VR then, three top games ideally suited to VR.
Sony shouldn't say the word move at this point. ever.
VR is going to fail on consoles.
VR needs to be a success on consoles and mobile platforms for VR to be a success. So I really don't hope it will fail on consoles... I got a date with The Lawnmower Man.
well if vr fails on console then it will fail on pc as well, because just like how consoles are keeping gaming alive console will keep vr alive as well it all depends on console tbh because there is where the money comes from
Seeing is believing with Sony. They claimed the Move had massive support at the time. We saw how that turned out. They claimed the Vita had massive support too. Not that I'm not interested. It's just time I stopped being an early adopter and started taking the wait and see approach.
I'm with you a 100% with this. The Vita is a great handheld that never received proper support. I'm going to wait and see what "massive" support looks like before I make a decision on Morpheus. Any word on price yet?
It's all PR talk. No company is going to say "wait and find out", but I would be very cautious about any other peripheral or extra device coming from Sony. There track record with PSP, PSPGo, Move, PSTV, Vita hasn't been that great with the support.
Move did have a lot of support from Sony. It wasn't terribly compelling though, particularly to the hardcore gamer.
there obviously only reading the positive comments .will morpheus be good ?? yes awesome but if they think the vita is a legacy product this will join it straight out the tin.people will just not bother to put this on every time they game simple as that and it will be collecting dust 1 month in or posted on ebay
Lol yeah and Vita is getting 200 odd games this year right Sony? Sony are notorious for bringing new hardware out to die. Move, psp go, PS mobile (software but still ) PS Vita, Wonderbook...Post PS3,if it does not become an overnight sensation, Sony will stop supporting it with software.
This VR thing will be cool for awhile then fade away like Kinect, PS Move, and 3D gaming. It's not worth the time and money. The traditional way of gaming will always be with a controller. NO GIMMICKS.
That's the thing tho, I don't feel like VR is a gimmick, I feel like if implemented right it could move worlds. Imagine no mans sky with a controller and a VR headset.....imagine PT/Silent Hills with a controller and VR headset......imagine gran turismo 7 with a........you get my point. If done right and with the right support the VR plus controller combo could be amazing.
in other words its gonna bomb harder than Move
PS Move sold about 25 million. Morpheus is costlier so may have a time reaching that total
It is good Sony developed Move, and how well that tech can work with VR now makes that obvious... the (gimmick, etc.) naysayers are\were shortsighted. Similarly, the same applies to how Kinect fits perfectly with Cortana. I think Cortana inevitably will use Kinect in interesting AI interactive ways on Xbox, possibly even more than on PC and phone, because those devices often lack "sense" as robust as Kinect. People have complained for years about how Sony with Move, or Microsoft with Kinect, have been wasting our time with these (supposedly) gimmicky devices... I think they were shortsighted, and I think that will become more obvious soon. <- Symbolically, I think the naysayers of these techs are against "Sensing Intelligence".
As expected. VR will take the world by storm, and thats not just limited to gaming.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.