Review: D4: Dark Dreams Don’t Die (DarkZero)

Dominic Sheard: "When you are following up Deadly Premonition, a game that was so beautifully weird and tantalisingly strange, offering without a doubt one of the most unique, yet mechanically awkward, gaming experiences in recent memories, then quite the benchmark was set out for Hidetaka Suehiro, also known as SWERY, when he announced his next game, D4: Dark Dreams Don't Die, from studio Access Games. The title was originally exclusive to the Xbox One and launched September 2014, but tweets from SWERY showed signs that D4 wasn't doing great on the platform. Fast-forward to the present day and D4 has just released on Steam (most likely won't come to another console due to the contract with Microsoft), thanks to help from Playism, a small company that helps independent Japanese developers get their work out into the Western world. With the quality of ports from Japanese developers ranging from amazing to sub-par, just how good is D4: Dark Dreams Don't Die on PC?"

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