GameInformer:
Pacing can make or break any narrative. This is a common struggle in all writing – authors have keep their audiences interested. With limited gameplay and little interaction, everything in Sunset hinges on the story and its next move. For such a fresh and intriguing concept, the unexciting gameplay and snail pace of this first-person exploration title don't do the subject matter any favors, bringing down the entire experience.
In episode 78 of the Game Under podcast, Phil Fogg updates his impressions of Fallout 4, cheesing the game like a traumatised Bethesda vet. Tom Towers offers his final thoughts on The Witcher 3: Hearts of Stone, and retracts some of his previous statements about Wild Hunt. They both go over The Graveyard (limerick or interactive critique of Cormac McCarthy's The Road) and Sunset (is Leigh Alexander a CIA plant?).
Marcus Estrada writes: "Recently, long-time developer Tale of Tales revealed that they were no longer pursuing commercial video game production. Although they ran a successful Kickstarter for Sunset, it failed to attract much attention from the gaming populace after launch. This huge misstep caused the development team to reevaluate their work and decide that they were not going to make games for the "mainstream" any longer."
Hard to imagine them doing anything that's directly game related given the tantrum they threw. The utter lack of faith and disrespect they showed the gaming community.
They're stopping producing commercial games and focusing on the kinds of art games they've made in the past. Which seems like a good idea, because as they learned, making these kinds of games takes a lot more money than you think for far less sales than you'd expect.
But hey, Luxuria Superbia was cool, alright?
I'm hoping that people don't flock blindly to these fellows after the atrocious public meltdown they had. I don't care what product you offer, you never publicly spew hate speech to your audience. Never, ever, ever.
Some choice quotes:
"Hahaha. I'm so free. Look at me. I can say FUCK GAMES! FUCK GAMERS! FUCK THE GAME INDUSTRY! DIE! DIE!DIE! And rot in hell!"
"Perfect. Goodbye, gamers! May you die in the same agony that you caused to thousands of defenceless virtual creatures."
Source:
http://www.breitbart.com/bi...
Oh god, they thought their SJW, "oh look at our non-white, non-male main character and ignore our crappy gameplay and boring, full of itself story" games were mainstream? Lol. I almost can't wait to see what kind of crap they think is "niche".
Jay Petrequin, Adam Foster and Gary Swallow discuss Batman: Arkham Knight's PC mishaps, Minecraft Story Mode's weird existence, the ultimate failure of Sunset and what that means, and more.