Apple made the announcement at its Worldwide Developers Conference today
Well, okay, 10 times faster on a Mac, which isn't saying much because of past performance. It's something that should have happened about 10 *years* ago, but it's welcome. Playing Geometry Wars 3 on iPhone is just perfect, 60fps, due to Metal.
* 10x faster for machines that run games 10x slower means they can run normal games now. Still won't be the same as PC. I own both PC & Mac. Love my Mac for making music, but it's terrible for games. It was outdated for gaming the second I bought it.
So true. Macs are great for home studios/making music, but I can't take them very seriously as a platform for gaming. Inadequate performance along with a poor selection of games are the things that hold the platform back.
can you imagine how much a mac would cost equipped with a gtx 980 ti card?
why are Macs great for making music?
@moldy, As much as your car, house and probably the dog as well.
@torchic Macs are better for all sorts of things like making music and video, in part because their performance is more stable and the OS handles these things better than Windows ever has. I do virtually all of my programming on a PC, but my MacBook Pro is sitting right under a mounted monitor, hooked up to an HDMI switch so that I can go back and forth if there is anything special I need to do with music or video.
@torchic They aren't. The operating system is designed for morons, and have none of the more advanced settings, leaving you going back and forth forever to fix a minor problem, eventually finding out that the system refresh rate can only be changed under midi settings, which is found in an obscure part of the options menu, which has the absolute worst layout you can imagine. All in all, trying to work with sound on a mac proves to be more trying to get things to work than actual progress. Often you need to google the problems because there is just no rational solution, and it turns out dozens of people are having the exact same problem, trying to find a basic setting for which device to use for playback.
Even in regards to music that is arguable now a days. True, Macs come with Garageband, but there are so many alternatives now to use. Cubase, Reaper, Pro Tools (although I don't always suggest this).
* My macbook pro I bought in 2007...the day I bought it could NOT run games from like 2003. It struggled to run Warcraft 3 without shutting down or overheating, yet I could run 80+ tracks in Logic Pro no problem. Macs are weird like that. Have a PC to game though.
Any time you can get a 10x improvement with a software update it means your previous software must have been utterly atrocious.
10 years ago? Gaming on a PC via Steam wasn't even as popular as gaming is now 10 years ago. That's a huge exaggeration. Developers are making Mac clients more than ever now, and the adoption rate of a Mac is rising. It's certainly not as large as Windows but it's certainly no Linux.
Linux may make a comeback with SteamOS coming in November. Ill definitely give it a go on my gaming Pc. Dual boot if I need to.
why the hate?
Now that's a sensationalist headline. That 10x needs some context.
It really isn't if you've been following the absurdly sensational DX12 news-bytes.
No truer words have ever been said on this site.
People have been having major fits over claims of 30-50% increase claims. This is claiming a 1000% increase. Weird how you can't see the difference...... 10x faster is clearly neither accurate or possible in the way the title would have you assume. (A 10x increase all around) So what is increasing by 1000%? And what proof do they even have? This seems like a direct lie no matter how you slice it.
an api built especially for osx and mac hardware can't possibly work much better than opengl on a mac?
@nicksetzer1 "This seems like a direct lie no matter how you slice it." Well it is Apple. so why should we expect anything other than blatant lies?
Since when does anything Apple announce need context...and since when do the masses who buy into Apple care about context?
It seems like no one looks past the brand label. That's par for the course of today's tech culture.
Apples are tasty ... but mine never announced anything to me :/ Edit: ... nor cared about context. ;)
I see hipsters becoming huge gamers soon. Their reason, games are just so much better on Mac than PC and Apple has once again revolutionized the world by making gaming possible on a home computer, which they don't own anyways because computers are bad for the environment unlike phones or tables that get replaced every year or two. My guess...they play whatever game happens to just start advertising on TV, but has been out for over 2+ years or more. The Mac master race is coming....be annoyed.
something that currently uses opengl will perform up to 10x using metal... is that really hard to conceive?
Not quite possible.
Epic and Crytek had tech demos on an iPhone with the Metal API of UE4 and CE4. If the API allowed current-gen level console performance on an iPhone, a Mac will see much better
More like up to 10x.
Welcome to the 21st century where most journalists have a raging boner for Apple products.
If you said this thing 10 years ago maybe i will be impressed. this thing should have come ages ago.
You know this came outbrgore DX12 was announced right?
U know dx12 came about because mantle right?
@ LordDhampire I reckon DX12 came about because there was a DX11 before it. ;)
@LordDhampire Irrelevant, they're talking about low level APIs. DX11 was the worst version in terms of resources and layers of abstraction. Metal, what they're talking about that boosts the performance, is a low level API which came out before Mantle and DX12.
"I reckon DX12 came about because there was a DX11 before it. ;)" This ^^^ is how you do it.
Hey, don't shortchange people. Its Candy Crush Saga and we know that is 10X better than Candy Crush...
Careful what you say. Their lawyers are probably searching to see if they have a case to sue you right now. They own the word "candy" in 47 different countries.
Have you looked at Steam or the Mac Appstore on OSX lately? Its doing okay for itself.
Nice, now mac owners should be able to run all those 2.5 side scrollers and ports of games released in 2004 at a playable frame rate
I havent played a game on a mac since hoover... no i take that back i installed wolfenstien 3d on all the library pcs at my middle school... that was the last game i played on a mac.
Who even buy mac laptops?
http://www.imore.com/anothe... A lot of people.
Good job for setting him straight.
Timoten: It doesn't have to be kicking anyone's ass, he just asked who's buying them. They sell better than almost all PC manufacturers.. And I suspect you got your number from browser usage stats, which are screwed by the vast number of office and home office junk machines Apple don't even want to try to compete with. In the spaces they release product they do competitively in.
@timotim That's what i just said. "browser usage stats, which are screwed by the vast number of office and home office junk machines Apple don't even want to try to compete with. In the spaces they release product they do competitively in." Now, make a chart of which manufacturers are most successful in that they're shipping product and making a profit. Apple do fine there. MS have no standing in the PC hardware market so aren't their competitor in the "mac laptops" space - and Apple aren't about trying to "beat" windows machines. They both coexist, and complement each other.
The conversation was never about OS market share. That is point The OP didn't even mention. Apple sells a lot of non-laptop macs, for a start. The initial comment was "who buys Mac laptops?" I never said Apple had a majority OS. I said a lot of people. (It doesn't have to be "the most" to be a lot. Enough people buy macs to make it a viable target for ported games. More of those macs are game-capable than the majority of cheap PCs, too. Also "Mac laptops" can easily run windows in a partition, so marketshare becomes even less of an issue when it comes to games anyway.
People that have more money than sense.
There's so much hate for Mac it's really funny. I myself am a Mac Owner, but only Laptop for school. My Gaming Rig is obviously a Full fledged PC (Custom Desktop, like my other PC enthusiasts). As for Mac topic, I feel that getting this API on Mac is very Good considering gaming is far from Apple's Target with the Mac Brand. I use my Mac for light gaming, and if I could get more frames even double I'd be very happy. Anyways, imo you guys should broaden your views on everything, and see life from all angles. P.S You do know Both Microsoft and Apple Invest heavily in each other....including and not limited to stock. Anyways Stop hating and just play. EDIT Another thing, if no1 implements this new API in their games, it could boost Mac performance by 10,000% and still not mean anything if only a handful of games use it. I'm sure with the Unreal Engine on board we can see the source soon and Frost but some of the smaller Indie companies will prob take some time. Let's hope it's a smooth and quick transition for both Metal and DX 12 (DX 10 took forever).
The place to discuss and learn about this is on Apple's developer forums. That way you can cut through all the pretentious gamer-know-it-all BS.
You mean the forum full of pretentious know it all wannabe developers who are lucky if they can code tic tac toe while enjoying the smell of theittheir own flatulence, and driving around in their prius... Thanks. On a more seriouse note... nevermind i cant even bring myself to say anything nice about apple. The only thing apple is good for is pie and hard cider. Apple aside there are some great developers working on apple software.
I think I get what you mean. It's like those GDK forums filled with "companies" with "years of experience" developing games...for the first time.
If only Apple would stop treating gamers like their unwanted step children.
Can u imagine what would have happens if Apple never sold Halo t o MS.
I have a mac and it sucks when you play in OS X, but thanks to bootcamp, I can boot into Windows and have the same performance as on a PC. No more lag in CS:GO. :D So the argument that PC's are better ar in fact invalid, since mac IS a pc as well. :D
So, it'll make games run 10x on Mac? So I guess that's just jacking up Mac games to normal by PC standards, then.
Overpriced brand, i am not in the hype train.
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