GamingShogun writes, "...In the demo we saw, the battle unfolded alot like FSW, but on a much bigger scale with many more units under your command, much bigger battles, and some very pretty graphics. The dev used suppressing fire to keep the enemy pinned from one direction while sending a second squad down a parallel street to flank their position. The enemy fell quickly to this excellent use of tactics. Then it was onward to the developer's main objective. The battle began to rage..."