GameRevolution: "A few years ago Blizzard teased a custom map for StarCraft 2: Wings of Liberty titled Blizzard DOTA. It only seemed natural that the creator of Warcraft 3, the game that indirectly introduced the action RTS/MOBA genre into the world with the original DoTA custom map, would make a game of its own. More than a year into development the full potential of this game was understood, and Blizzard immediately began working on a full release independent of StarCraft 2. This game would be titled Heroes of the Storm.
It's been roughly five years since Heroes of the Storm was first conceived, and it's come a long way since then. Blizzard made very clear early on that it wanted to challenge norms of the genre, something many thought would be impossible. After spending more than 200 hours in Alpha and Closed beta, reaching level cap in the process, I can say first-hand that Blizzard has succeeded in its bold mission."