One Strike. Two Raids. Three Arena Challenges. PvP Endgame. These are seven different Destiny activities that require premade teams of three to six players, without the help of matchmaking within the game itself. Given that four of these seven were introduced in the new DLC alone (House of Wolves), some players are finally getting fed up with Bungie insisting on group activities, yet failing to provide the tools in which to assemble these groups in the game.