"The repeated decision to take matchmaking options out of Destiny is becoming a major issue. The Fireteam Chat crew discusses why."
Oh my god I agree so much with IGN on this. I've been asking for RAID matchmaking for so long. The lack of matchmaking is ruining the game. Thank you IGN for bringing this up, the community has been asking for so long but it's nice to see a major site picking up on it.
I don't think it does need matchmaking, at least for trails and raids. Imagine all the new players trying a raid for the first time, dying 50 times, no good weapons and armour and rage Quiting. All it would do is infuriate the players who do know what they're doing. What I think they should do is incorporate something that PS Home had. While I barley used it, you could add statuses under your PSN name/avatar name like 'looking to play 'insert game'' etc. Now if you could do that in the tower/reef you could see the gear they have, the level they are and if they have or haven't done the raids before. There's no way to check all that when you match made with randoms in destiny.
If you know what you're doing chances are you're not looking for matchmaking on a regular basis to being with. Matchmaking is need simply because you can't always get a group of 3 / 6 of your friends together to do up to 3 Raids (POE), with up to 3 characters, EVERY week. The app is suppose to help with this, but frankly it doesn't fix the problem. Matchmaking would eliminate plenty of these issues, and the same way they block people from doing missions that are beyond their level, it should offer the same criteria for harder raids (such as the player must be level 32 or higher for POE). If you've made it to level 34 you have at least a basic understanding of the game, and that's enough to coach a team to accomplish most challenges and help players get through all the content each week rather than missing out simply because they don't have 3 or more friends to do it with.
A lot of people do Crota's Raid because the loot are more rewarding and the armor are better. One big thing about the Crota's raid is because you can actually successfully Solo the entire raid if you wanted it ot (Since i've become level 34, Ive soloing Crota Hard mode). The problem with Vault of Glass is that you cant really Solo it. Its almost nearly impossible to Solo VOG. This is why a lot of people dont do VOG. Having the option to select Match making for these Raid will increase it's play through. I can honestly tell you that since I've gotten the FateBringer, i dont really complete the VOG any more. I get to the Gorgon Maze chest and thats it.
This guy gets it. Its bad enough doing the vanguard playlist and having a douche bag quit because he was just logging in for a few minutes and didn't want to PVP. Just join a clan and problem solved. "I don't want to join a clan, I shouldn't have to join a clan to get my monies worth" yeah well I shouldn't have to go into pvp to complete exotic bounties. Yeah it sucks to have to join a clan in a game designed around clans.
Totally agree, its what stopping me from playing Destiny as it stands right now.
its why i sold it twice. Reached lvl 30 and was bored,wanted to do the weeklys and raids etc with matchmaking and it obviously doenst have them. it should be an option in every game mode.(the users choice)
I'm not going to disagree that all modes need some form of matchmaking, BUT KyRo has some points. I've run VoG a few times myself and numerous Nightfalls and trust me when I say it would be a whole new level of hell doing those with PUGs that (1) barely meet the level requirement, (2) have NO mics or form of communication besides dancing and waving, and/or (3) no experience or weapons that would prove to be any use. It is one thing to wipe over and over again on a Strike [that takes an experienced group 15 minutes to finish] with checkpoints and be done in maybe an hour. It is another to go through a Raid (or high level PoE) that on average for an experienced group (maybe sherpa'ing a couple new players) will take a little over an hour. 15 minutes vs 1 hour...with experience and communication! Yeah, I can understand the exclusion of matchmaking on certain end game stuff. On the Raids PUGs would just lead to endless amounts of frustration and rage quits making those activities take even longer than they need to [by a LOT]. Does this mean that this content can never have matchmaking? Hell no! There could just be limitations put on the matchmaking for endgame content, such as an option to be matched only with mic users. They should also only allow matchmaking if you meet or exceed the level of the content being played [28 VoG - 28+ Players; 30 VoG/30 Crota - 30+ Players; 33 Crota - 33+ Players; etc. for PoE]. This way there is no damage penalty for under leveled players (for those out of the loop with Destiny -1 from enemy level = ~30% damage penalty, -2 = ~40%, -3 = ~50%, and -4+ is a 100% penalty meaning enemies 4 levels over yours don't even feel a tickle - you are cannon fodder). People within the 3 level window could still play in the end game stuff, but they would just need to be part of a pre-made Fireteam or be invited. Another thing to keep in mind if matchmaking is added to end game content is that if you use it you would forfeit that "right to kick" meaning if someone isn't pulling their weight and/or being a complete dick you cannot get rid of them.
Love your comment, Also id like to add, if you dont like how Destiny works than stop playing it. If you cant make friends play a single player game, if you suck at video games/technology go outside. It seems like alot of people have someone with a gun to their head like "You better play Destiny! You better enjoy it too!" Stop and go play witcher i dont want to be matchmade with you fucking losers if im going to two man Crota, hell if they did that to me id immediately sell destiny.
I simply stopped playing because of it. Or it could actually balanced to play solo.
It's the reason why i haven't bought Destiny yet. No raid matchmaking is a no-buy for me.
I stopped playing the game because of this. I just want to login, get in a random group and do content, no matter how hard it could be with random people. That would have made me buy the two expansions and keep playing it.
Quite honestly , with random strangers , the game lack all interest and purpose , but it should be left up to people to decide
I still haven't played a Raid because of this...
Same. Bungie needs to take their fingers out their ears and get with the program.
Raids are fun, but they don't require alot of team work. Raids in mmos can be done with random
Destiny is really an ongoing BETA game and gamers are paying to be Beta testers. So sadd.
To bad this doesn't weed out the little kids, I'm happy theres no matchmaking. When I do matchmaking I get losers that quit if they die once, yet they are max level with max gear. Raid would have kids wanting to push Atheon off (was patch, but they don't know and won't listen). I help my friends on things if they ask.
Dont use matchmaking for Raids then . No point in wishing it doesnt happen for others ... random grouping are already there courtesy of LFG pages , it just need to be built-in for those interested . I had 10 friends in the game , but i can imagine someone all alone despite a big enough friend list , without people owning the game to play with . Such person maybe shouldnt have gotten Destiny , but if he did , he'd seek some option
The problem is your can't select 'no matchmaking' for stuff with matchmaking.
???? can't you just form firesquad before launching ? (Been gone since december mind you)
@Peace - well if you have a full group, then you don't need "no matchmaking" now do you? Matchmaking would be to fill in the gaps in your group if you couldn't find enough players. If you had a full team, then you are fine.
Here is the problem bungie has only show the ability to have matchmaking either on or off. That means even if you had a full team and someone get s disconnected or leave you can't hold that spot. It will be automatically filled. Plus you get unreliable teammates. Just played the weekly heroic and watch a person quit after dying once. Then mix that with high rewards situations and you'll have a lot of piss off people.
I need matchmaking in raids, the addition of matchmaking to the weekly nightfalls was a brilliant decision and has FINALLY made me it possible for me to earn the strange coins for Xur every week. I completely understand a lot of peoples apprehensions of having raids with matchmaking, but why can't they make it so the matchmaking is optional. Click on a little box to have matchmaking and play with randoms, or click a different box to play with the people in your pre-existing party, surely it can't be that hard?!
When did they add matchmaking for the weekly nightfalls? I don't think they did. There is matching making for the normal weekly, but not for the nightfall, unless I missed something.
It's just the weekly, not the nightfall.
Yep. The Weekly Heroic awards guaranteed amounts of Strange Coins (up to 9). The Nightfalls being much harder award Legendaries to Exotics (armor and weapons), materials (though less common since HoW launched), or a whopping 12 Strange Coins. Exotics have a ridiculously high drop chance for NF rewards compared to anything else that can reward Exotics, though once you have a good chunk of all the Exotics the chances of getting dupes goes WAY up making the Nightfall reward less rewarding. Nightfalls true importance is in the EXP and REP bonus that is active until the weekly reset - I fully leveled Gjally to 365 in less than a week because of it (and a Rocket Launcher Telem.).
Due to all gamers having different circumstances. Matchmaking should be implemented in the game. You be surprised how you can build chemistry with randoms, and in time have a group you can do content consistent with.
Agreed I've met most of my favorite friends through matchmaking. It gives you the chance to not only beat content, but meet new people who you might really like, and also block people you'd never want to play with again.
only problem with matchmaking is you get a lot of people who don't use their mics (everyone who owns a PS4 has one - even just the shitty one earpiece one). While that doesn't matter for things like the weekly and/or the 28 Prison, some of the harder stuff is easier to complete when you can talk to your teammates. Everyone and their mother knows how to beat the Vault and Crota, but not being able to tell people when you have the relic, when you are coming out of a portal, etc etc would be a pain and would slow the game down a bit.
Well problem is people use their mic , but on party chat instead , so with their friends and acquaintances
Desting game chat is non-existant
ok so lets says bungie adds matchmaking to raids, finds 5 people including yourself, guess what 2 of those people dont have mics or better yet never have done VOG or crota at all. how are you gonna explain to them what needs to be done to coordinate each raid? you will spend a lot of time explaining instead of playing to the point where you might end up at 5 hours + and i agree that maybe this is where the fun comes in as far as challenge is concerned, but were talking about the people who dont have friends or a clan and dont know what to expect and that is just normal mode, imagine hard mode and not to mention the end with atheon doing the relics. im just saying i think it will be a pain in the ass doing raids with matchmaking because they do require so much communication, and anyone who has done these will understand. i think nightfalls need matchmaking and even the story missions those can be done with just common sense and understanding of the game.
agreed, I would be happy if they extended it to the Nightfall.
I'm sorry but the raids aren't even hard... I did one with a random group made on the forums and tbh it was just like any other MMO dungeon... The game NEEDS matchmaking, making a group on a forum is NO different to making on through an in game matchmaking system. People saying Raids are to hard with randoms are talking complete BS, no offense as that's what people did to start with they just did it through a forum.
yes but everyone who goes onto Reddit or DestinyLFG - like 95% of them use mics. Hard to communicate with someone who has never done a raid before if they can't talk back to you. How would you even know if someone has done the raid or not? It's not like they could tell you that they know what they are doing, unless resorting to the PSN messaging system. It's not that time consuming to quickly do a search on Reddit or list your guardian on LFG, so it's kind of hard to complain that you can't do a raid without matchmaking when it's so easy to do it on the net.
There is no difference in that method... You just have to go else where to get a group, matchmaking gets rid of that which is needed. There's no guarantee someone on reddit has a a mic just as much as someone through matchmaking might not have one...
Fireteamfinder.com Nobody likes a victim
Matchmaking is fine so long as it's smart matchmaking. Meaning their needs to be certain requirements for certain matchmaking tiers like minimum level requirements or mics at the very least. The chances of them implementing something like that are pretty slim so as a trade off they need to implement a better recruitment system besides just the reef or tower social spaces. They need to have designated areas where people can signup and recruit teams for specific events and they need to make it easier for players to notify other players. As it is now the UI is just too tedious and slow which is why so many players want matchmaking in the first place.
I don't see what the big deal is. Just because you currently have to form a fireteam to avoid matchmaking, which makes it appear that matchmaking isn't optional, doesn't mean they cant make matchmaking an overt option if they extend it to nightfalls, raids, and higher level POE. I realize there are 3rd party sites you can use to find groups but, why go that route? Being relegated to a 3rd party site defeats the purpose since players ultimately group up with random players anyway. Its not like these lfg sites give some insight to whether the other players are good team players, douchey, etc. Just put the option in game for those who want to use it for Christ sake.
I understand the basic premise of not having matchmaking. Raids and nightfalls would be nightmares with people who just clicked on the event. Now, if they somehow code in a "destinylfg" type system where you can pick a few filters for matchmaking, then that would be perfect.
Bungie needs to see the stats too, I think less than 10% of people have actually played the RAID. There's obviously a huge number of people who can't access the best portions of the game.
This is one of my number one issues with the game!!
here's my thing: if Bungie doesn't want to create matchmaking for those of us who have lives and don't have the time to recruit people to play a video game, why can't they come up with something that doesn't punish those who can't do the raids. Some way for us "lone wolves" to obtain that gear that was previously only available in the raids or ToO or whatever. IDK, follow "logged in time" and once a player hits so many solo hours offer him/her a few opportunities to complete some kind of side mission or quest that would gift that raid gear or whatever. I mean, something, anything remotely like that would help. This games sucks now. It's become pointless for most of us. We can't level up, there's no point in doing crucible or pvp cuz we get destroyed by the elitists with all the gear they got in raids,so we're stuck and then we quit. That's why Destiny's stock has been falling and why there getting more scrutinized now then ever before. Especially since Bungie came out and basically told us gamers to go screw ourselves, they don't care. They're losing so many people its amazing, and I'd love to be a fly on the wall in one of their brainstorming sessions to hear what they plan to do to curb the exodus
they can also add an in game chat system to recruit players, just like Warframe has. It's unbelievable that a AAA game like destiny doesn't understand how to group people, it's not rocket science. It's almost like they don't want people to get together and enjoy the game. That's why I gave up on this game two weeks after launch, I knew their social aspect was completely backwards. Definitely not a game for a lone wolf like me.
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