Bioware's Jos Hendriks on the game's combat.
Sounds good Mass Effect is one of the best game series ever Hopefully EA doesn't ever make Mass Effect always-online like the new Need for Speed
I don't know. That's the questions we need to be careful about this.
I just hope they don't turn it into a fetch quest RPG like their Dragon Age: Inquisition. I loved DA:I combat, lore, and characters (although acting could have been done a lot better) but the constant uninteresting side-quests annoy me so much. Mass Effect never had such problem (different kind of RPG too) but you never know what they might turn it into.
Fetch quests are the worst. More and more games are taking the Ubisoft approach by artificially inflating the amount of content/play time with trivial tasks, collectibles, etc. Hopefully that isn't the case here.
I know I am going to get a lot of flak for saying this, but I am ready anyways, so far I love the Witcher 3, but sometimes the quests drag way to long with barely any incentives, no experience, no good items sometimes, I just wish they would change some aspects of it. OT, Mass effect 4 better be good.
One can only hope. Those microtransactions in ME3's multiplayer sucked ass.
Don't worry the Effectlog is coming as well.
I hope it is challenging! My only complaint about the last trilogy is how easy it was. I would like it to be more tactical. The previous games were so easy that i ran through most of the whole trilogy without giving a single order to my squad.
ME2 on insanity had a few tricky parts. The collector ship in particular I remember was quite challenging but ME3 was much easier. ME1 was stupidly easy if you imported a level 40+ character but starting from level 1 on hardcore or insane difficulty was very hard
I got a bit annoyed with insanity though. Enemies did become bullet sponges to some extent. Still, sooo much better than normal. Any game is generally a more intense and enjoyable experience on higher difficulties
Biotic Shepard in ME1 on insane is hard at first but really owns everyone later on. Seriously final boss with Bio Shep/Kaiden/Liara team up and he couldnt touch me.
Yeah, biotics are a slow build to superpowerdom. Boosted singularity really messes with enemy formations. lol
It should be challenging. I hope they go back to ME1 overheating guns,that makes more sense in a space age than reloading,just to look cool
The reason they went back to "thermal clips" (aka ammo) was ridiculous in the games lore.
Hope it's closer to ME1 and as strategic as DA:I
That was strategic?
Mass Effect 4's combat better be revamped entirely because the melee's just always been awful, more or less, especially if ME 4 is probably gonna have multiplayer.
Mass effect 1 on insane was just that insane. But 2 and 3 were nowhere near as difficult.
I so hope they don't pull an DAI with this great series!!!
Pretty please! Don't do it!
The combat in ME needs to be more RPG and less TPS.
What? You mean like having an Asari erotic dancer who uses virtual force-things as weapons? Special attacks based on group skills? Though for the last, given various signs like a cheap photoshop for a character reveal, Bioware likely wouldn't to invest in the animations.
Bring back cool down weapons so you have to rely on your squad mates, their biotics/abilities and if they make up for your losses...THEN it will be challenging again. I think ME1 is the only time I had to choose my squad mates carefully and had to think strategically where they went on the field. It should be a RPG...not a TPS
Actually, I'm more of an action RPG guy (Souls games / Witcher / etc) than a stats-relying RPG guy... I love tactical views, though, but if it allows to win every fight from a paused game state and shoot 1 or 2 bullets / use one power it's just no fun (for me...). Still, I hope they satisfy us both (pretty hard, tbh)
Anything that makes you stop shooting in the middle of a fight makes absolutely no sense in a futuristic setting. Thermal clips kinda make sense in a way that you can keep on fighting with no need to wait for your gun to decide when its ok to start on firing. Imagine how silly wars would look like in ME universe.
That "cool down weapons" element was pretty retarded and does not make any sense. Why should your weapon in 23 century overheated?? No, no i want dynamic and enjoyable combat with tight shooting mechanics like ME3+ more RPG elements like more abilities, more customizable weapons and armor pieces and special abilities like hacking computers (like in Kotor)
I don't have a problem either way, but this time don't or promise saying every choice matters only to give us some bare bone in the end
You mean like now where they're pretty much promising challenging combat?
I'm glad they're bringing back mid-combat banter. The squadmates in ME3 were eerily silent most of the time.
Make it challenging but fair. Personally I think the combat is mostly okay but weapon variety could be better, eventually you get the best guns and the game becomes easier IMO, no reason to touch most other weapons. Lots of room to improve on squad mates though and ai in general
Just finished dragon age origins on hard. As long as it's nothing like that I'm good.
Hope we get some actual trailer or gameplay trailer at E3
Sounds good. I'm super excited to return to the Mass Effect universe.
60 fps please. Or at least a rock solid 30 fps. Last gen console ME games can have erratic frame rates.
Framerates may have been choppy at times, but the games still achieved better immersion and enjoyment than MOST games I've ever played, or WILL EVER PLAY. Frames per second are way below story in order of importance...and far less important than characters, and lore, plot and setting of game world/universe. In my opinion anyway. In fact, I don't think any game with a smooth framerate has ever had a bigger impact on my life than a game with a good story and setting. Smooth framerates are good for action, but not necessary if everything else is good. Remember, a game with an excellent framerate, yet everything else is basic/mediocre, never really mattered to anyone beyond basic FUN. Games that MATTER are ones that engage your inner psyche. Story and setting will always be the MOST important thing. Then gameplay, then graphics, then framerate, then controls, then audio. If you're gonna play a game JUST because it seems fun, or because it is strictly "supposed" to be fun, that IS THE ONLY TIME the order of importance can be switched around. In my opinion. For these reasons, Mass Effect is the best games series of all time... IMO
More tweets... SMH.
Dev update: "Yup 'Mass Effect 4' sure does look cool and diverse. By posting this tweet I proved the game DOES indeed exist."
They already said that Mass Effect 4 is going to be bigger than Dragon Age: Inquisition but I don't think it should be Mass Effect doesn't seem like it should be a big open world game it seems like it should be smaller like a TV show since its supposed to be a space opera.
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