Trials of Osiris is coming so we've ranked each of Destiny's subclasses from bottom to top for their usefulness in House of Wolves' new competitive mode.
It's easy to see why Striker was put at the bottom of the list. It's too easy to get ganked once the Titan hits the ground, and the Super feels way more suited for PvE than PvP. I think I'd also shift Defender to lower on the list where Sunsinger is, because revivals are more needed than a bubble shield, IMO.
Striker is best for control PvP. But, it's not best situated for PvE since the only time you really need supers is against bosses and you don't want to end up right next to a boss after using a super typically. It's just best for grouped opponents, and that should never happen in ToO unless you're taking out people who are in the process of rezzing a downed mate.
Gunslingers are always best for PVP. Ranged super and great orb generation for chaining. Hunters typically dominate in PVP.
This. With combustion.
Bladedancer on top? What a shocker.
Sunsinger all the way :) One can still take out the Golden guns and Bladedancers, but it takes both skill and luck.
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