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GameStop: VR to take ‘a lot of space and time’ at E3

The 2015 Game Developers Conference (GDC) was considered a historic week for virtual reality (VR) technology, but many are hoping to see much more at next month’s Electronic Entertainment Expo (E3) from 16th – 18th June. Sony Computer Entertainment (SCE) will be bringing its Project Morpheus head-mounted display (HMD) to the event and Oculus VR has already scheduled a pre-show press conference on 11th June. Its reasons such as these that have led to US videogame retailer GameStop to predict that VR will take up ‘a lot of time and space’ at this year’s show.

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Rimeskeem1001d ago

I hope Sony doesn't spend too much time on it

bunt-custardly1001d ago

Maybe that's a bit unfair. I believe they really need to show some commitment if they want it to become mainstream. Most importantly is showing some potential games to entice early adopters and those on the fence that it's worth getting excited for.

The problem with selling VR is it's hard to convey how cool it really is without the audience actually trying it out.

Trailers, images and opinions don't do it justice.

breakpad1001d ago

unfortunately ..Sony will spend most of their time promoting the ambiguous VR ..prepare for a probably boring E3..MS seems to have a better show

Rimeskeem1001d ago

Don't get me wrong, I want to see the VR in all its glory but I also want to see other games.

-Foxtrot1001d ago (Edited 1001d ago )

Same

Pretty sure they could get their own little event for just their VR. Should have done the same thing for the PSV years ago

Same goes when they talk ages about TV shit

MrDead1001d ago

Sony would be insane not to focus a good chunk of their show on VR, Morpheus is a big risk and investment for them.

dennigo1001d ago

at one point they'll go,

" now please everyone take the morpheus from under your seat and join us in this demo"

won't happen but that woul be awesome

ABizzel11001d ago (Edited 1001d ago )

@Rimeskeem

Morpheus is launching early 2016, they're going to spend a good amount of time showing it off and showing games for it. They also have Gamescom, TGS, and PSX to show it off, but expect a decent portion of E3 to go to Morpheus.

What they really need is a Morpheus tour so people around the world can experience it first hand and get a better understanding if it';s something they want for their PS4 at home.

moomoo3191001d ago

Yeah hopefully they'll start rolling out demo kits to retailers soon. E3 gives them a good chance to raise awareness and show what kind of demos will be availible. Problem is its expensive to put demos in retail and you need an attendant to walk people through it and make sure no ones destroys the equipment.

rainslacker1001d ago (Edited 1001d ago )

My only problem with them spending time on it, at the conference at least, is that getting the VR feel is really hard unless you have the hardware to go along with it.

What we end up seeing is what we already see, so it's hard to get a feel for how immersive it actually is, and instead all we can do is rely on the accounts of others who are actually using the hardware. In the case of an E3 conference, that's going to be nothing more than PR spokespeople, and that to me isn't really all that exciting.

VR unfortunately is just one of those technologies that you actually have to experience to be able to say whether it's for you or not.

Now I'm going to the PS Experience in theaters, so if they provide us with a morpheus headset to try out for those demos I'd be Ok with it, although it won't likely be me controlling it. It would suck for those sitting at home though.

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Number-Nine1001d ago

I'm not sold on VR. Based on past events I can only assume it will become another pricey and under utilized piece of equipmenT

Pandamobile1001d ago

Based on what past events?

Number-Nine1001d ago (Edited 1001d ago )

Any sort of add on or anything of the sorts. Move was a failure. Kinect was failure. Virtual boy was a failure. And so on. And although the Wii sold tons, it was really one gimmicky system that had little 3rd party support and lacked big titles.

I don't see it over taking the classic way of playing video games. Give me a controller over anything motion related

Pandamobile1001d ago (Edited 1001d ago )

Comparing VR to Kinect and Move?

Come on.

"I don't see it over taking the classic way of playing video games."

That's because it won't. It's a fundamentally different way of playing video games. Comparing VR to motion controls is like comparing a horse and buggy to the Model T. Yeah, they're both technically forms of transportation, but differences in technology are staggering.

After you try VR for the first time, it's practically a religious experience. It's hard to get excited about anything else.

SilverClock1001d ago

Yeah man I take it you haven't seen Sword Art Online.

Norad61001d ago

Move and kinect did not deliver what was promised. VR is different in that it is as good as people say. Owing two VR HMDs myself.

Number-Nine1001d ago

I need to see it to believe in it and I want to see developers backing it. I don't want to see devs simply slapping VR on to any game ( like what the Move did) or simply not showing the hardware any support like many of these add onS.

Buying it because it's intriguing wouldn't be smart which is what I did in the past

Norad61001d ago

That's the thing though. Us the consumers need to support it first for devs to get onboard and make stuff for it. They will not show interest unless it sells. Sorry to say (cause it sucks that it's like this) but we have to be the ones to act first for VR to take off. We have to buy it.

joeorc1001d ago (Edited 1001d ago )

Move did, over 200+ games work with Move controller and with Move working with Morpheus, More games will be Move compatible Does that mean you have to use Move? No, but if anything it does show more than just a proof of concept stage, Move for gaming has and does show it works, and works quite well for not just UI control, but real honest to goodness hardcore gaming Control Methods.

rainslacker1001d ago

hard to say how it'll end up for the time being. Sony is behind VR more than they are the Vita, but if it doesn't sell they could marginalize support. I'd imagine most 3rd party(and even 1st party) games will only give it cursory consideration early on, not unlike Move. Move eventually did get some good support over it's lifetime, just nothing that was terribly compelling to the hardcore gamer, and they squandered the brilliant idea they had in wonderbook. VR though is a core gamer peripheral, so they will have to focus on that, as I don't see it having a high adoption among the casual crowd until the price becomes very affordable.

A few great must-have games that show off the hardware abilities could make all the difference in the world. If Sony could manage to get COD to support it with real time first person game play without a controller, it could take off big time. FPS is going to make or break VR I believe, and Sony will have to do something major there to make the experience more enjoyable than the standard controller.

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Zay1001d ago

Please don't do this Sony. Please God, let gamestop be lying

Captain_Wormy1001d ago (Edited 1001d ago )

Aaand my hype has died. 😒

jay21001d ago

I played on the rift, though it was on but not going to pay £££ for it.

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