Vice: "Honestly, it couldn't get any worse."
I've just asked Naoki Yoshida, director on the resurrected Final Fantasy XIV: A Realm Reborn, what he thought of the original game when he took over the project. Initially released in 2005, Final Fantasy XIV was a pretty terrible game, seemingly ignoring the years of refinement the MMO genre had undergone in favour of a clunky, unintuitive interface and boring content, it arrived to a torrent of negative press. It even made Wikipedia's page for video games that received a notably poor reception, alongside such extraordinary dog shit as Big Rigs: Over the Road Racing and Superman 64. Then Square Enix president Yoichi Wada declared that the game had "greatly damaged" the Final Fantasy brand. It was, by all measurements, a complete f*ck up.