How The Witcher 3 puts misery back into mythology

PCgamer:"There's a flavour of horror that games do so well. It's a sickening feeling that seeps into your pores as you explore a relentlessly grotesque environment. A game world has many ways to infect you with its worldview—NPC chatter, journal entries, enemy barks, architecture, even the ambient soundscape can communicate hopelessness and decrepitude."

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