Gearbox Software president Randy Pitchford has revealed to VideoGamer.com that there is no requirement from Sony to support the PS3's recently implemented Trophy system.
However, he said that Gearbox will support them. The developer currently has three high profile multiplatform first-person shooters coming out this year and in 2009 - Brothers in Arms Hell's Highway, Aliens: Colonial Marines and Borderlands.
When asked what he thought of PS3 Trophies, Pitchford replied: "That's pretty interesting. I want to play with it first. I think it's a cool thing. I'm addicted to achievement points on the Xbox 360 so I understand a part of what that's about. I actually have over 71,000 gamer points."
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Gary Green said: Namco Bandai heard the call of many fans asking for the PlayStation release of Tales of Graces which was originally released seemingly exclusively for the Wii back in 2009. If you’re acquainted with the Tales series then Graces f won’t be something entirely new to you, yet if you’re a newcomer then you’ll find a plethora of gameplay mechanics and nuances that distinguish this series from other JRPGs. While the game finds itself following the traditional archetype of JRPGs, such as a somewhat clichéd story, Graces has something to offer to both veterans and newcomers alike.
That`s too bad really, I like the concept and it would be cool if all devs/games had to implement it.
Sony themselves stated about 6 weeks ago that they weren't foring Trophy support (yet).
Trophies=grater sales numbers.
777
thats the only thing i got out of this artcile i wonder how he has time to do his job
"I actually have over 71,000 gamer points." you do guys hear how nice that sounds. I really don't know what it means like how much 71.000 points is(value, how long does it takes to get that much or how difficult it's). In the other hand level 30, 50 or 80 that I understand as a RPG fan myself.