de_dust - The Strategic Value of Choke Spots In Multiplayer Map Design - RagnarRox

RagnarRox is back again with some insight on choke points in one of the most famous competitive shooter maps ever created, de_dust. Check out his new video!

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callumjack1183d ago

Damn I miss the old lan parties, taking a whole god damn home PC down the street to play CS

ChouDa1183d ago

There was definitely something enjoyable about lugging in 4 fatty TVs, xboxs, a slew of controllers and 16 guys sitting in my living room, screaming at Halo capture the flag, Bloodgulch. Ha!