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Project Cars Review | PSNation

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I reside somewhere in the middle between casual racing fans and the diehards, but I am a huge fan of the Gran Turismo series and many other franchises as well. After seeing this game in a few different iterations, I was a bit concerned that it wouldn’t capture the feel of a real racing simulator, that is until I got hands-on at PSX last December. It finally felt like everything had come together and the feel of the car on the racing surface was much better than what I had expected. So yeah, since then I’ve been itching to get the finished product and even though I’ve had it since a week before release, there’s so much in the package that it’s taken a long time to get enough exposure for a proper review. So let’s start our engines, shall we?

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