Project CARS is arguably one of the best-looking racers ever built, but with graphics nearing absolute realism, is the racing video games field erring toward stagnation?
Nope, i think Racing Genre is generating a big buzz this gen over any other gen.
Yup, totally agree! I think more so this generation than last.
Agreed. We've got Project CARS now offering some competition to the excellent GT and Forza series, we've got Driveclub in that space between Arcade and Sim, being an amazing addictive and impressive fast racer in gorgeous locations with fantastic track-design, and FINALLY we also see a return to some more grounded back to basics rally-games, with the new Dirt, Loeb Rally, and a new WRC5. Last gen was a pretty good generation for racers, but hopefully this one will be even better.
For sure, cant wait to see what this E3 will bring on the table.. more rally, maybe some gt7..
Looking forward to see what this year's iteration of F1 game will bring to the table.
Yup indeed and if Polyphony show off Gran Turismo, then expect more boost than a single turbo supra
I think this gen is set for sims but I want more arcade racers like Split Second. That game was incredible yet next to no one played it. Sad times.
I always wanted to play it but I was afraid the whole interactive track-destruction would take away from the pure racing. I did absolutely LOVE their other racing game, Pure. That game was tremendous. It was basically an SSX-game, but with Quads. I never understood why Disney would shut that very talented studio down, especially considering Disney could have used them to make an amazing CARS (Pixar) game.
Yeah Split\Second was a great game ide love someone to pickup the idea this gen and make a new version of it. Been great gen this far for me in terms of racers as FPS have lost my interest but Horizon 2 is still my stand out racing game so far this gen.
Distance a thron like racing game which is in bloody early access. Aaaaagghh! I kickstarted this game damn it.
Racing genre has personally only gotten bigger and bigger for me. Just got done with Grid Autosport, and driveclub and now I am moving to Project Cars with a lot of excitement.
I personally hope we see more stuff like TDU and FH. I must admit I've fallen out of love with circuit racers
As long as their execution is great like FH then awesome (Looking at you Ubisoft 'The Crew') But in the end though, variety is good my friend. If the game is closed or linear from point A to B then you will have better framerate, better graphics and tighter gameplay. So both open world and closed are welcome.
Nah racing titles are one off the few places to turn when the crap is hitting the fan every where else tbh and the rarely fail to deliver. Be that a new title are a game form my back catalog.
It is. We need F-Zero and another Sonic Racing already. Wouldn't mind another Blur, and a return of more obscure titles like Biker Mice From Mars and Mega Man Battle & Chase. Even some new IP would be welcome. We have plenty of normal racers like Driveclub and the upcoming Forza/Gran Turismo, but only really Mario Kart super recently otherwise (notably anyway).
Distance may come to PS4. as of now is exclusive to PC. Is an arcade racer set in the tron universe. The cars are able to fly and there's traps on the tracks, comes with a track editor. Hopefully, it gets out of early access soon.
Pretty much. Split Second and Blur were the most exciting ones recently and those got largely ignored for run of the mill racing games. There is still a lot of life left though and GT7 should prove to be interesting so there is always a chance for a turn around. Not to mention Mario Kart just got 200cc which is insane.
They all have the same problem in common - if you're not online, the AI just isn't a challenge. Project Cars is yet another classic example. The AI just isn't quick enough, and if you up the difficulty, all it does is make them lap faster in qualifying. In-race they're as dumb as any other difficulty. Online is always a mess in racing games because everyone just crashes into everyone to ge around a corner faster, or side-bash you off course when you pull off a legitimate overtake. In 20 years of gaming, I've had ONE race, EVER, where the other guy online was actually a decent sport, and it was in F1 2013. Silverstone, just the two of us, and every time we clipped each other by accident and caused the other to spin off, we stopped and let the other guy pass and went back to racing again. Massive fun, but felt like the 0.0001%.
I only need one perfect racing game ever generation, On PS1 it was Toca, non PS2 it was GT4, on PS3 it was Dirt and on PS4 it is DRIVECLUB. Honorable mentions would be NFS Shift, Motorstorm, Colin Mcrae Rally, Star Wars Racer and a few others. I play mostly on PlayStation so maybe some good racing games came out on other consoles to. I don't care if the game is a sim or arcade or fantasy as long as I find it FUN to play.
No not as much as every other genre .
Boy do I miss Burnout. Burnout was the only racing game I ever really had a lot of fun with. The tunes were hot. Where have Criterion Games been hiding? Need for speed is a great racing game, but I'd really like Criterion Games to make another BO game for current gen consoles. Does anyone remember this soundtrack? https://www.youtube.com/wat...
I would like to see a sim or arcade/sim that would not only concentrate on the driving (that has been done to death and no shortage of good ones out there) but will also concentrate on what it is to go from a rookie driver to a team owner. Whenever i watch F1, i dont only watch theraces but love to watch the interviews with drivers team owners and the overall business behind the racing so would love the team owner aspect incorperated. As you win races, you have to decide how you spend your in game credits on things like your car, buying new cars, factory, hiring staff (driver, engineers and pit crew), upgrading your team mates car etc. If you have poor pit crew, then your pit stops will be too long. If your driver is wack, he wont win races likewise his car. If you have poor engineers, repairs wont be completed in time for the next race. List goes on. I am thinking of it more like an RPG system that could be implimented to a racing game. Coupled with the tight driving physics of a game like ForZa and Project Cars, i feel it could make for something really special.
Well I just heard about the new NFS game, looks like they're going back to customisation-centric street racing. That sounds fantastic!
By the criticism each racing game gets, seems like gamers want them all to be exactly the same. Every arcade racer should be like NFS underground or burnout or it sucks. Every Sim should be like Forza or GT or else
Personally, I'd love to see a game with Tokyo Extreme Racer levels of customization, sim or near sim physics/handling, car selection somewhere between GT/Forza and track selection of Project Cars. Automodellista style graphics could definitely not hurt. It'll never happen unless I somehow become a game developer. :P
If that is true, that would suck ass. Distance showed that gamers do want an arcade racer that is not related to burnout or need for speeed.
I kinda feel the opposite. Racers have been doing real well lately.
Just as much as any sports franchise.
More so from flooding the market with social racers.
i was done with racing games with project gotham racing on the original xbox.
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