This shocking statistic explains why companies like Konami are so eager to dump their bloated AAA releases in favor of streamlined F2P mobile games.
Ah, so that's why Kojima was fired...
Yeah, very 'free'.
just like cancer
Such a lame age in the gaming industry.
I don't know why you're getting disagrees. We're apparently to the point now that pubs are firing devs if they refuse to design shitty, moneytrapping F2P games. It is not the brightest point the industry has seen.
I hope this is a fad just like motion control was with the Wii and the casuals, Mobile F2P will not cease to exist, but we will not get the onslaught of developers trying to jump wagon for some quick casual bucks. The thing about Casuals is that something new to catch their attention (and $$$) will always come, not a good basket to put all your egss.
Figured. Go look at the leaderboards of any f2p game on the app store. The top players are always Japanese.
Generally the Japanese always appear to be highly skilled at games.
It is very sad to me the fact that the crappy mobile gaming scene is killing what once was a country "craddle" of the most amazing games and ideas ever.
Arcades are still big in Japan, I guess the Japanese are more used to the pay-as-you-go model of gaming.
The time space theory (that japanese don't have enough time and space) is rubbish. So where does the fault lay? Admonishment of westernization aside, Resident Evil, Silent Hill, and Castlevania abandoned it's base, not the other way around.
Japan spends ten times more time in mobile friendly environments, too.
Did they lose their homes between 2000-2007?
No, wiseguy. But they DO spend a lot of time commuting by way of public transportation.
I refuse to buy or download any mobile games. I fully support console and PC gaming. I despise moble games.
Well that's just Japan which is understandable, they barely got time for home consoles since they're out to work and such in the way.
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