As the United Planet Chair, you smile as your recent resolution passes – you’ve been currying favor from other council races for a while now, and you know that the recent vote will be the final maneuver for your total control of the galaxy. The best part? You took over everything without creating a single military ship. This is Galactic Civilizations III, a strategy space world where clever planning and diplomacy are as powerful as beam weapons and starship shields. The long-awaited follow-up to 2006’s Galactic Civilizations II is a worthy successor and an enjoyable addition to the 4X (eXplore, eXpand, eXploit, eXterminate) genre.